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NPC Generator

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Advanced [show]


Hubert Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears a sleeveless long coat of deep white leather and dull green iron scale mail. His chestnut hair is unkempt and raggedy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born to a Baker, his father struggled to pay the bills. He moved out east to avoid the crime he committed. Being a Servant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Poor, Criminal record. Occupation: Servant

Voice: Uses lots of figures of speech

Attributes [hide]

Hubert Cholmondeley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)10 (+0) 10 (+0)15 (+2)
Skills Deception +4, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bertram Barlow, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is tall, broad shouldered and powerfully built. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carter arts, while his father instructed him in etiquette, music and courtly manner. When Bertram reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Enemies, Military, Family. Occupation: Carter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Barlow, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 12 (+1)17 (+3) 12 (+1)13 (+1)
Skills Athletics +0, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Aquan, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kyle Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears tight fighting clothing, which leaves very little to the imagination. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He wears crescent spectacles with a black brim.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of a Spy, who enjoyed hunting, Kyle was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He became a Adventurer soon after.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Adventurer

Voice: Spits words with contempt

Attributes [hide]

Kyle Mitchell, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)15 (+2) 8 (-1)11 (+0)
Skills Acrobatics +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 33000 sp. 1 Superior lock. 1 Hourglass.


Social Check DCs


Guy Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a pastel vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His red hair is kept up in a ponytail inside a feathered hat. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he is greedy

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Immigrant. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Guy Lindsay, Male Human Fighter 5
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)18 (+4) 14 (+2)6 (-2)
Skills Arcana +7, Survival +5
Senses Passive Perception 12
Languages Common, Celestial, Aquan, Goblin, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Roland Springfield, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing violet shirts, loose pants, and blazers most of the time. He is bristling with hidden weapons, mostly shortbows and scythes. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes lackadaisically let the world flow into them.

Personality: He is fixated on the number 73. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of a Miller, who enjoyed hunting, Roland was taken on many hunting expeditions. Roland liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Flaws: Insane. Bonds: Attractive, Criminal record, Nature, In love. Occupation: Sailor

Voice: Dark and ominous

Attributes [hide]

Roland Springfield, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)8 (-1) 11 (+0)16 (+3)
Skills Animal Handling +2, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 17000 cp.


Social Check DCs

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