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NPC Generator

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Advanced [show]


Gerard Oakley, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he is dressed in an above average manner. He keeps his long blonde hair kept up in a rat tail. His hazel eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a xeno-phobe, disliking non-Humans.

History: He is the product a well kept family trust fund and as such has never really known need. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and someone believes him a fraud

Flaws: Secretive, Racist. Bonds: Attractive, Rich, Enemies. Occupation: Laborer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerard Oakley, Male Human Fighter 4
Medium (6'5") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 16 (+3)10 (+0) 6 (-2)13 (+1)
Skills Athletics -1, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Drogo Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He keeps his long golden hair kept up in a rat tail. He has brown eyes.

Personality: He dislikes all the random violence that takes place in the west. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Born in the west his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Poor, Mentor. Occupation: Courier

Voice: Uses sign language

Attributes [hide]

Drogo Jacobs, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 14000 cp. Embroidered silk and velvet mantle with numerous moonstones (600 gp).


Social Check DCs


Kyle Atherton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey top hat and grey clothes. He has done his best to style his brown hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 3 years old his parents immigrated from the north. He worked as a nervous Actor and found it very stressful. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To be a Map Maker again.

Ideals: Optimist, Justice. Bonds: Immigrant, Attractive, Job, Rich. Occupation: Actor

Voice: Timid voice

Attributes [hide]

Kyle Atherton, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 13 (+1)8 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1000 sp. A roughly beaten golden orb (100 gp).


Social Check DCs


Rolf Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He dresses like a well dressed Navigator does. His white hair is cut short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He dislikes all the random violence that takes place in the east. He has all his life been fascinated with writing.

History: Rolf was born with his mother's beautiful face. His childhood dream was to be a Sage, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic, Pacifist, Artistic. Bonds: Job, Attractive. Occupation: Navigator

Voice: Russian accent

Attributes [hide]

Rolf Wilberforce, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 5 (-3)17 (+3) 16 (+3)17 (+3)
Skills Performance +5, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2700 sp.


Social Check DCs


Alexandre Cooper, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His golden hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Animals are drawn to him, and he is able to talk to them.

History: Alexandre was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Disciplined, Gifted. Bonds: Adventurer, Poor, Immigrant. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Alexandre Cooper, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)11 (+0) 15 (+2)16 (+3)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Solid gold idol (500 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item.


Social Check DCs

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