Alex Thornton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting clothing which further accentuates his frame. He has a very tight haircut. His eyes are amber and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Human compassion; and his spouse's relatives view him with great suspicion
Ideals: Joker, Fighting. Flaws: Mundane, Racist. Bonds: Attractive, Family. Occupation: Barkeep
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Ignan, Aquan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 100 gp. 1 Half-Plate.
Arnold Hackney, Male Human [Permalink]
Personal [hide]
Description: He wears a black costume with the symbols of death on his torso. His long blonde hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He got away from his former life and has fallen to alcoholism.
Motivation: He has money and likes to spend it; and wants to open a new tavern
Ideals: Passionate. Flaws: Addict. Bonds: Job, Nature, Rich. Occupation: Courier
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. Jet (160 gp).
Anthony Browning, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them, and a wedding ring on his right hand. He has dyed his greying red hair a little too much giving a sharp red color. His violet eyes are slightly larger than normal.
Personality: He is happy with his job as a Performer. He turns his eye from what people do, preferring to live and let live. He has a small toy that he constantly fidgets with.
History: He was born on a small isolated farm. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Performer job and began his own company from there.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult.
Flaws: Addict, Antagonistic. Bonds: In love, Job, Nature. Occupation: Performer
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Jocelyn Enfield, Male Human [Permalink]
Personal [hide]
Description: He is typically in his Jeweler uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His hair is golden and curly. His fierce blue eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. Around other people he will do his best to conceal his emotions and appear jolly.
History: Jocelyn was born with his mother's beautiful face. He was an apprentice working in his mother's forge. He has achieved small success as a Jeweler.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Shy. Bonds: Job, Attractive. Occupation: Jeweler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Brown-green garnet (90 gp).
Ralf Remington, Male Human [Permalink]
Personal [hide]
Description: He wears dull white sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case, and carries pickaxes. He keeps his long blonde hair kept up in a rat tail. His skin is flawless and his blue eyes scan people very quickly.
Personality: He has always had a great fascination with Human culture. He cannot resist a sob story and will often dote over anyone who has one.
History: Sold as a small child to a wizard, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: Human compassion; and a strong sense of loyalty to human people
Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Marshal
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4
Possessions: 100 gp.
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