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Advanced [show]


Hugh Gentry, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. He wears his chestnut hair up. His green eyes have a joyful gleam in them most of the time.

Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He feels threatened by others; and he's looking for his big break

Ideals: Artistic. Flaws: Antagonistic, Fearful. Bonds: Rich, Has a crush, Adventurer. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Hugh Gentry, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 15 (+2)11 (+0)
Skills Insight +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Onyx (70 gp).


Social Check DCs


Kody Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He wears a black collared shirt and brown pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His white hair is drawn into a tight pony tail with a cross scrunchie. He has violet eyes and a black hat with a brown feather.

Personality: Kody hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Kody was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Kody's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Rich, Family. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Kody Shelby, Male Human Fighter 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Intimidation +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Terran, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Cory Thackeray, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. He wears his blonde hair down. His violet eyes dart from person to person to random spaces in the air.

Personality: Cory is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the west, but his parents moved at a very young age to the east. Cursed with vampirism at a very young age, Cory has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out

Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Military, Immigrant. Occupation: Sage

Voice: Old Prospector

Attributes [hide]

Cory Thackeray, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)11 (+0) 14 (+2)11 (+0)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 400 gp.


Social Check DCs


Balimaar Kitchur, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a wide-brimmed hat to hide his balding. His brown unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is obsessed with his god.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Passionate. Flaws: Disease. Bonds: Rich, Attractive, Religious. Occupation: Adventurer

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Kitchur, Male Human Fighter 3
Medium (6'0") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)17 (+3) 17 (+3)9 (-1)
Skills Deception +1, Survival +5
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Bernard Jacobs, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in red turtlenecks beneath a yellow coat with grey slacks. He keeps his brown hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is very quiet and rarely speaks above a whisper. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Bernard took refuge in the ruined castle and found the beat up glaive and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has a rivalry with the Church that dominates his actions; and he is terrified, and will act out of fear

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Nature, Religious. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Bernard Jacobs, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)10 (+0) 4 (-3)15 (+2)
Skills Performance +4, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1300 sp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A delicate brass dragon egg (60 gp). Solid gold idol (200 gp).


Social Check DCs

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