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NPC Generator

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Advanced [show]


Frederick Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His silver hair is lengthy. His eyes, though not visible through his cowl, are brown.

Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his youth he was a Beggar, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: He's repulsed by the PC; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Fighting. Flaws: PTSD, Antagonistic. Bonds: Job, Immigrant. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Frederick Birkenhead, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Performance +2, Stealth +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3200 sp.


Social Check DCs


Balimaar Ogden, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. His white hair has been sun bleached extensively. His amber unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with his god.

History: Balimaar was born with his mother's beautiful face. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Disease, Antagonistic. Bonds: Attractive, Poor, Religious. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Balimaar Ogden, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)15 (+2) 15 (+2)8 (-1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Reynard Wesley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears dull black sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He is bald on top and has large brown tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Animals are drawn to him, and he is able to talk to them.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he desires power and/or immortality

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Sculptor

Voice: Ums and uhs a lot

Attributes [hide]

Reynard Wesley, Male Human Fighter 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. 3 Smokesticks. 8 Acid flasks.


Social Check DCs


Trey Ainsworth, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His silver hair is still thick. His gray eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.

History: Trey hails from a village terrorized by drow. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Military, Enemies, Criminal record. Occupation: Sellsword

Voice: Middle-eastern accent

Attributes [hide]

Trey Ainsworth, Male Human Fighter 4
Medium (5'8") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Athletics +4, Investigation +4
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4

Possessions: 100 gp. Blue quartz (11 gp). Bloodstone (70 gp). Sard (70 gp). Lapis lazuli (11 gp). 1 Minor magic item.


Social Check DCs


Odo Eastoft, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He tends to wear a large green jacket. His golden hair and beard is wavy and long. He is baby faced.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He enjoys reading and quiet.

History: He was born in a small mountains village. His mother took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Laborer.

Motivation: He wants to meet his childhood hero; and he is unsatisfied with his job

Ideals: Logical. Flaws: Insomniac. Bonds: Nature, Job, Adventurer. Occupation: Laborer

Voice: German accent

Attributes [hide]

Odo Eastoft, Male Human Fighter 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)15 (+2) 6 (-2)12 (+1)
Skills Animal Handling +0, Performance +3
Senses Passive Perception 8
Languages Common, Giant, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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