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Advanced [show]


Kyle Windsor, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. His skin is flawless and his violet eyes scan people very quickly.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Kyle was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He moved out north to avoid the crime he committed. Recently he has begun working with bootleggers and crooks.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Terse. Bonds: Attractive, Adventurer, Poor, Criminal record. Occupation: Spy

Voice: Low and grunting

Attributes [hide]

Kyle Windsor, Male Human Fighter 5
Medium (6'5") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 19 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)12 (+1) 14 (+2)13 (+1)
Skills Deception +4, Survival +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Charles Hallewell, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a weathered and beat up set of banded mail beneath an oversized white coat. His auburn hair is thinning but still full. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: This man loves poetry and to teach people poetry more than just about anything. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: When he was but 4 years old his parents immigrated from the south. He has had some formal poetry training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and to protect his home

Ideals: Artistic. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Unemployed

Voice: Irish accent

Attributes [hide]

Charles Hallewell, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 13
Languages Common, Aquan, Orc
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs


Anthony Merton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. With a patchy auburn beard and wild auburn hair. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He plays an instrument quite well.

History: Born in the north to a Banker, Anthony learned a great deal about his father's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has worked as a Banker like his father before him.

Motivation: Marry his sister to traveling adventurers; and meet up once more with his childhood friend

Ideals: Joker, Artistic. Bonds: Job, Family, Adventurer. Occupation: Banker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Anthony Merton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)16 (+3) 11 (+0)16 (+3)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 12000 cp. 1 Chain shirt. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Jocelyn Hallewell, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears dull brown sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. His red hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise he seems alert and responsive.

History: He was born at the edge of vast forest. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Impeccable, Professionalism. Bonds: Nature, Job. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Jocelyn Hallewell, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 1200 sp.


Social Check DCs


Miles Dudley, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and tends to wear a white poncho over his likewise colored trousers and shirt. His skin is also unnaturally pale. His hair is always cut to a buzz. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: He's looking for his big break.

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Miles Dudley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)16 (+3) 12 (+1)14 (+2)
Skills Nature +5, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Druidic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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