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NPC Generator

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Advanced [show]


Roland Colby, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is dressed in a clean green cloak covering his clean studded leather, and his gloved hand is found clutching a scythe. He has golden hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He takes great joy in being the best Roofer in town.

History: Born to a pair of adventurers, Roland grew up listening to his father's many stories. Cursed with a spirit at a very young age, Roland has worked very hard to control his curse. He is searching for what he claims is his rightful reward.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Flaws: Disease. Bonds: Enemies, Job, Adventurer, Religious. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Roland Colby, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)11 (+0) 10 (+0)14 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Lewis Rutherford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars and is in decent physical shape. His blonde hair is greasy and uncared for. His green eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He uses divination through singing.

History: Born to a Slave Trader, his mother struggled to pay the bills. Lewis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lewis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Criminal record. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lewis Rutherford, Male Human Fighter 4
Medium (5'10") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)7 (-2) 10 (+0)17 (+3)
Skills History +0, Intimidation +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Trym Jacobs, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears skinny pants and wears a white and pastel robe with the hood down. He is tall, broad shouldered and powerfully built. His golden hair is smooth and relatively long. He wears large thick round spectacles.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Trym is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the east his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and doesn't want to be a animal trainer and was forced into it by his family

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Family, Poor, Military. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Trym Jacobs, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)11 (+0) 16 (+3)17 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gilbert York, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears skinny pants and wears a pastel and tan robe with the hood down. He wears a Stetson hat to hide his balding. His amber eyes dart from person to person.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is a ruthless business man, a trait he acquired from his father.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To pay off his debts; and meet up once more with his childhood friend

Ideals: Disciplined, Entrepeneur. Bonds: Adventurer, Nature, Debt. Occupation: Hunter

Voice: Spits words with contempt

Attributes [hide]

Gilbert York, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills History +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Aquamarine (800 gp). 1 Half-Plate.


Social Check DCs


Anthony Marley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He very much looks the part of a Bricklayer, marred by sweets. His blonde hair is long and unkept. His fierce violet eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to loving parents in a slum to the north. He helped his father out around the business and became quite the natural. He has never given up on his poetry dream.

Motivation: To be a Barrister again; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Job, Poor. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Anthony Marley, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 11 (+0)15 (+2) 15 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 7000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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