Randal Myerscough, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his silver hair. His fierce hazel eyes like to dwell on things.
Personality: Randal is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved out south to avoid the crime he committed. He now mingles about in high society.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Extrovert, Artistic. Bonds: Attractive, Criminal record, Rich. Occupation: Priest
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 37 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Musical instrument.
Peter Kent, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears baggy blue pantaloons and a yellow scarf. He is bald on top and has large black tufts of hair around his ears. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is witty, but his monotone delivery comes off as unnerving He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north
Ideals: Joker, Entrepeneur, Gifted. Flaws: Ugly, Insane. Occupation: Unemployed
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 13000 cp.
Miles Haley, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy grey suit. His white hair is drawn into a tight pony tail with a clover scrunchie. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He works hard and plays hard.
History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world
Ideals: Logical. Flaws: Addict, Shy, Hedonist, Insane. Bonds: Attractive. Occupation: Servant
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 7 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 6 (-2) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 40000 sp. Eye agate (7 gp). Zircon (60 gp). 1 Banded mail. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.
Bernard Carlisle, Male Human [Permalink]
Personal [hide]
Description: A 5'3" eastern man, he wears a black costume with the symbols of magic on his torso. His long blonde hair is drawn into a two foot long braid. He has a dull look in his green eyes.
Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born in the east to a Servant, Bernard learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Servant job now, and dutifully fulfills any obligations he has.
Motivation: Several ex partners dislike his way of doing things and want revenge; and nothing but the best is good enough for him
Ideals: Impeccable. Bonds: Enemies, Family, Job. Occupation: Servant
Voice: Spits words with contempt
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Aquamarine (1100 gp). Blue quartz (7 gp). Golden pearl (150 gp). Coral (150 gp).
Clerebold Adley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'5". He wears a blue shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His silver hair is still thick. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a habit of throwing himself into exceedingly dangerous situations.
History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Through the years after Clerebold was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Clerebold's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world; and he wants revenge against dire rats
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Religious, Enemies. Occupation: Dyer
Voice: American accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Draconic
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 2000 cp. Peridot (50 gp). Brown-green garnet (110 gp).
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