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NPC Generator

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Advanced [show]


Conrad Van Es, Male Human [Permalink]

Personal [hide]

Description: This northern man dresses like a well dressed Guard does. His clothes are grease stained in places. His black hair is knotted and matted. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Conrad was raised in a hard working conservative environment. Like his mother and his brother before him, after school he went straight into learning to become a Guard. He inherited the family business which he has now maintained for 11 years.

Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Addict. Bonds: Job, Poor, Immigrant. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Conrad Van Es, Male Human Fighter 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)12 (+1) 11 (+0)11 (+0)
Skills Nature +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Shane Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He usually wears his black robe and has his kukri always slung over his shoulder. His skin is fair and his fingers are delicate and long. His red hair is greasy and uncared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Always inclined to offer people food he seems plenty friendly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the south to a Knight, Shane learned a great deal about his father's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is greedy.

Ideals: Philantrophist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Shane Hayhurst, Male Human Fighter 4
Medium (5'6") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)18 (+4) 10 (+0)10 (+0)
Skills Nature +6, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Orc, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Trey Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He has styled his brown hair well, parting it to the left. His thin eyebrows rest above his beady green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Athletic, Joker, Philantrophist. Flaws: Ugly. Bonds: Adventurer. Occupation: Blacksmith

Voice: High pitched and raspy

Attributes [hide]

Trey Lindsay, Male Human Fighter 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Animal Handling +3, History +5
Senses Passive Perception 10
Languages Common, Auran, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 10 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Marley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears baggy brown pantaloons and a violet scarf. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Joker, Logical. Flaws: Ugly. Bonds: Military. Occupation: Jeweler

Voice: Excited and jittery

Attributes [hide]

Hunter Marley, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1200 sp.


Social Check DCs


Gerard Tinley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man is wearing colorful clothing, dressed as a Glassblower. His hair is greying and his face has many wrinkles. His eyes are green and beady.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a great chef.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: His spouse's relatives view him with great suspicion; and to end his boredom

Ideals: Fighting, Gifted. Flaws: Ugly, Mundane. Bonds: Slave, Family. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Gerard Tinley, Male Human Fighter 5
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)14 (+2) 9 (-1)11 (+0)
Skills Investigation +5, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1

Possessions: 2000 sp.


Social Check DCs

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