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NPC Generator

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Advanced [show]


Gilbert Acton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a long chestnut beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a slaver, Gilbert was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he is terrified, and will act out of fear

Ideals: Gifted, Logical. Flaws: Ugly, Fearful. Bonds: Poor, Mentor. Occupation: Bowyer

Voice: Posh accent

Attributes [hide]

Gilbert Acton, Male Human Fighter 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)8 (-1) 12 (+1)16 (+3)
Skills Nature +1, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Iolite (50 gp). Banded agate (14 gp). Golden pearl (150 gp).


Social Check DCs


Randal Kimberley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses well, typically a more casual-formal manner. His red hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. Cursed with vampirism at a very young age, Randal has worked very hard to control his curse. He used his abilities to travel the world and help people.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist. Flaws: Disease, Addict. Bonds: Attractive, Rich. Occupation: Bookbinder

Voice: Timid voice

Attributes [hide]

Randal Kimberley, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)15 (+2) 10 (+0)13 (+1)
Skills Medicine +2, Religion +4
Senses Passive Perception 10
Languages Common, Undercommon, Druidic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 sp. 1 Half-Plate. 1 Breastplate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Anthony Darby, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He typically wears black cloth garments or leather armor. His hair is always cut to a buzz. He has brown eyes.

Personality: Eccentric and domineering, Anthony will drive conversation. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the west his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Sage hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He inherited the family business which he has now maintained for 4 years.

Motivation: He'd like to take his coworkers down a peg; and marry his sister to traveling adventurers

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Poor, Job, Family. Occupation: Sage

Voice: Scratchy, weak

Attributes [hide]

Anthony Darby, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 12 (+1)16 (+3)
Skills History +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Thomas Barton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a weathered and beat up set of banded mail beneath an oversized tan coat. He wears a small hat to cover his moderate length brown hair. His amber eyes dart from person to person to random spaces in the air.

Personality: A skeptical and narcissistic man, Thomas's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his father.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Baker arts, while his mother instructed him in etiquette, music and courtly manner. His necromantic abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Rich. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Thomas Barton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Investigation +5, Medicine +5
Senses Passive Perception 13
Languages Common, Orc, Draconic, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


William Roscoe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is very quiet and rarely speaks above a whisper. He can't help but pocket interesting objects he comes across

History: Born in the north to a Navigator, William learned a great deal about his father's area of expertise. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Navigator.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Logical. Flaws: Shy. Bonds: Poor, Criminal record, Job. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

William Roscoe, Male Human Fighter 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)11 (+0) 17 (+3)16 (+3)
Skills Athletics +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +5

Possessions: Rose (80 gp). Chrysoprase (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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