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NPC Generator

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Advanced [show]


Heward Berkeley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His right leg appears badly burned and disfigured. His golden hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. Heward was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Heward decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: Money/treasure; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Bounty Hunter

Voice: Soft and melodious

Attributes [hide]

Heward Berkeley, Male Human Fighter 3
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Medicine +5, Stealth +2
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 9000 cp. Iolite (20 gp).


Social Check DCs


Trym Alton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man is wearing the road beaten gear of a warrior. His Stetson hat is riddled with cuts and holes. His fierce amber eyes like to dwell on things.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, Trym studied abroad. He worked as a nervous Shipwright and found it very stressful. He was granted necromantic powers by his dying sister.

Motivation: Sabotage a competitor; and he is wracked by social anxiety

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Shipwright

Voice: Smoker's lung

Attributes [hide]

Trym Alton, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)11 (+0) 14 (+2)17 (+3)
Skills Deception +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Percival Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is still thick. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born blind and as such lacked many opportunities for work. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Logical. Flaws: Addict, Antagonistic, Disease. Bonds: Rich. Occupation: Gardener

Voice: Hissing voice

Attributes [hide]

Percival Eastaughffe, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Diggory Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is kept up in a ponytail inside a deerstalker hat. His eyes, though not visible through his cowl, are violet.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.

History: He was raised by priests from a young age. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Interpreter for hire.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Ideals: Gifted. Bonds: Attractive, Job, Religious, Mentor. Occupation: Interpreter

Voice: Eastern European accent

Attributes [hide]

Diggory Fawcett, Male Human Fighter 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 14 (+2)8 (-1) 12 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 200 gp. 1 Darkwood Shield. 1 Half-Plate. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Tim Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He keeps his silver hair in a pixie cut. His violet eyes dart from person to person.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. By chance he met his sister recently and the two have been together since.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Attractive, Family. Occupation: Carpenter

Voice: Speaks with lips pursed

Attributes [hide]

Tim Tindall, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)8 (-1) 10 (+0)13 (+1)
Skills Acrobatics +2, Deception +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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