Adelard Kensley, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is renowned for his bright black suits and hats. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his golden hair. He has brown eyes.
Personality: Adelard is depressed about a lot of things. He tends to be a nihilist. The war was a terrible time for him, and Adelard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. A few years later when the south was not economically sound they moved to his current location. He is searching for what he claims is his rightful reward.
Motivation: He is currently in port desperately looking for someone to get him out; and he feels kind of lost in life
Ideals: Artistic. Flaws: Depressed. Bonds: Slave, Attractive, Military, Immigrant. Occupation: Gardener
Voice: High pitched, excited
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Rolf Rodney, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He has a large blue mantle and cape that has been intricately interwoven into his tan robe. He has styled his white hair well, parting it to the right. His gray eyes have a joyful gleam in them most of the time.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Priest work with an outfit from a few towns over. Priest work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Priest
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 7 (-2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp).
Frederick Ryley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is still thick. His blue eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job
Ideals: Artistic. Flaws: Impulsive. Bonds: Nature, Family, Job. Occupation: Dyer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Godfrey Riley, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. His eyes are brown and catlike.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He enjoys reading and quiet.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy.
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Armorer
Voice: Scratchy, weak
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Adelard Wentworth, Male Human [Permalink]
Personal [hide]
Description: 5'0" and muscular, this southern man wears clothing that is held on in multiple layers but all of it is in poor condition. He has a white handlebar mustache and slicked back white hair. His fierce brown eyes like to dwell on things.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a great chef.
History: Adelard lived on a farm with his father, near the main road leading to a nearby town. Through the years after Adelard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Adelard's father didn't care for him much, and the feeling was mutual. He was granted druidic powers by his dying brother.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Assassin
Voice: Relaxed voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp. 1 Everburning torch.
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