Guy Blakely, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He usually wears his white robe and has his ceremonial dagger always slung over his shoulder, and his gloved hand is found clutching a ceremonial dagger. His blonde hair is cut jaggedly and amateurishly. He has a tattooed face.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He is the product a well kept family trust fund and as such has never really known need. Guy abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a guard and was forced into it by his family
Flaws: Shy. Bonds: Criminal record, Rich, Adventurer, Family. Occupation: Guard
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Abyssal, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5
Possessions: 400 gp.
Kody Tattersall, Male Human [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears a well pressed and immaculate suit (or dress). He has done his best to style his chestnut hair to look like a famous performer. His fierce amber eyes like to dwell on things.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and wants to raise his children well
Ideals: Artistic. Bonds: Family, Nature, Adventurer, Religious. Occupation: Server
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 7
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 4 (-3) | 11 (+0) | 5 (-3) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d10+4, Ranged -1 / 1d10-3, Grapple +4
Possessions: 1 Masterwork studded leather. 1 Breastplate. 1 Half-Plate. 1 Chain shirt.
Anselm Digby, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. His silver hair, when down, is lengthy. His blue unseeing eyes seem to look past you.
Personality: Anselm hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Energy wise he seems alert and responsive.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered east to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He is compelled to act according to his religious beliefs; and he is compelled to act according to his religious beliefs
Ideals: Artistic, Professionalism. Flaws: Disease, PTSD. Bonds: Religious. Occupation: Glassblower
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 6 (-2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Diggory Peyton, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears white trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. He has a hunchback. His silver hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Stoic and calm, he prefers to meditate than take action. As long as the job gets done he does not care how it got done.
History: Diggory was raised in a hard working conservative environment. A freak accident while working with his Painter father left him crippled. He's also a talented Painter, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Disciplined, Professionalism. Flaws: Ugly, Disease. Bonds: Job. Occupation: Server
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 6 (-2) | 7 (-2) | 12 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
Possessions: 700 sp. Brown-green garnet (100 gp). Obsidian (15 gp).
Trey Breeden, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His black hair has been sun bleached extensively. His face is scarred and worn.
Personality: Trey wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is content.
Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Poor, Family. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1700 sp. 1 Silver holy symbol. 1 Superior lock. 1 Magnifying glass.
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