Manfred Heiser, Male Human [Permalink]
Personal [hide]
Description: A 5'6" eastern man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes peer out from beneath his broad black hat.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Manfred lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their son. He worked as a Guard, and he later adopted a second son.
Motivation: To prove his worth to the world.
Flaws: Antagonistic, Impulsive. Bonds: Family, Attractive. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 9 (-1) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 300 gp.
Jocelyn Mitchell, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He usually wears his brown robe and has his monstrous two handed axe always slung over his shoulder. He wears a Stetson hat to cover his moderate length blonde hair. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Athletic, Logical. Flaws: Depressed, Ugly. Occupation: Beggar
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 3000 cp.
Hugh Tewksbury, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a green cloak and cross-gartered brown stockings. He is tall, broad shouldered and powerfully built. His white hair is greasy and uncared for. He wears a mask on his face.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. His parents were killed by orcs in a raid when he was still a young child. The orcs captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want him driven away; and he wants nothing more than to rejoin the army
Flaws: Ugly, Cynical. Bonds: Military, Religious, Enemies. Occupation: Sailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 9 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Alexandre Marleigh, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'5" and wears many layers of old clothing at all times. His left leg appears badly burned and disfigured. His hair is brown and very short. His fierce hazel eyes like to dwell on things.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born to loving parents in a slum to the south. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He's in love.
Flaws: Ugly. Bonds: Poor, Guardian, Has a crush, Adventurer. Occupation: Bounty Hunter
Voice: Australian accent
Attributes [hide]
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2000 sp.
Simon Halsey, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely green suit with grey socks and a vest with buckled shoes. His hair is chestnut and curly. His skin is flawless and his violet eyes scan people very quickly.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is obsessed with finding treasure.
History: He was born at the edge of vast plains. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Simon was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.
Flaws: Insomniac. Bonds: Attractive, Adventurer, Nature, Enemies. Occupation: Butcher
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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