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NPC Generator

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Advanced [show]


Justin Dalton, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a violet coat over a tan low-cut shirt, and a Stetson hat upon his head. His red hair is singed and shortened. His eyes are green and he is always smoking a pipe.

Personality: He is overprotective of those who hire his services. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Justin was born in the north. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: To protect his home; and he's repulsed by the pc

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Guardian, Rich. Occupation: Navigator

Voice: Sensual and smooth

Attributes [hide]

Justin Dalton, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)14 (+2) 15 (+2)9 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp.


Social Check DCs


Theobald Alby, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with top hat. His hair is greying and his face has many wrinkles. His eyes are hazel and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: He is greedy; and he is unsatisfied with his job

Ideals: Logical. Bonds: Attractive, Nature, Rich, Job. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Theobald Alby, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Nature +3, Religion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Heward Vance, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his brown hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the east, but his parents moved at a very young age to the west. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Disciplined, Impeccable. Bonds: Attractive, Immigrant. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heward Vance, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)9 (-1) 13 (+1)12 (+1)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Patrick Wallace, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large grey mantle and cape that has been intricately interwoven into his white robe. His tied-back hair is red. He has hazel eyes.

Personality: Eccentric and domineering, Patrick will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He got into the Barkeep business at a young age. He moved out north to avoid the crime he committed. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He has decided he is irredeemable; and he is content

Ideals: Extrovert. Flaws: Mundane. Bonds: Religious, Job, Criminal record. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Patrick Wallace, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)7 (-2) 14 (+2)11 (+0)
Skills Arcana +0, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bertram Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his ceremonial dagger always slung over his shoulder. He carries with him a set of ceremonial daggers on his belt, each one with a sapphire on the hilt. He has a very tight haircut. This amber eyed northerner is not easily forgotten.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Some 6 years later his spouse died after the birth of his daughter. Heartbroken, Bertram never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions

Ideals: Fighting. Flaws: Disease. Bonds: Attractive, In love, Religious. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Bertram Pinkerton, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 16 (+3)7 (-2) 12 (+1)9 (-1)
Skills Nature +0, Stealth +6
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 300 gp.


Social Check DCs

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