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Advanced [show]


Trey Branson, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light violet in addition to tight pants. He has a penchant for wearing a ring with an oversized emerald on his right hand. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His face is covered beneath a completely black helmet.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.

History: Trey was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. After a long history of fighting, Trey and his spouse have recently divorced.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Flaws: Antagonistic, Insane. Bonds: Rich, Military, Attractive. Occupation: Courier

Voice: Sensual and smooth

Attributes [hide]

Trey Branson, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)13 (+1) 18 (+4)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Everburning torch.


Social Check DCs


Clerebold Ainsley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'4". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair is smooth and relatively long. He has brown eyes and a grey hat with a white feather.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with vampirism at a very young age, Clerebold has worked very hard to control his curse. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and his religion dominates his actions

Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Fisher

Voice: Loud with bravado

Attributes [hide]

Clerebold Ainsley, Male Human Fighter 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Frederick Ansley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long silver hair kept up in a rat tail. His amber eyes peer out from beneath his small blue hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Secretive, PTSD. Bonds: Adventurer. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Frederick Ansley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. Red spinel (110 gp). Jade (110 gp). Deep green spinel (110 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Wymar Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is heavily combed to the right. His brown eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and wants to work out more often

Ideals: Athletic, Joker. Bonds: Attractive, Slave, Nature. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Wymar Staurheim, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 16 (+3)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 13
Languages Common, Terran, Druidic
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Carnelian (50 gp). White pearl (110 gp). Black pearl (600 gp).


Social Check DCs


Theodoric Anderton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'8". He wears skinny pants and wears a brown and white robe with the hood down, and his gloved hand is found clutching a bastard sword. His hair is short and red. He has gleaming, smiling hazel eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Carpenter

Voice: Sounds elderly

Attributes [hide]

Theodoric Anderton, Male Human Fighter 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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