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NPC Generator

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Advanced [show]


Ernest Carlton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a green coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His white hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady violet eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, Ernest has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Forgetful, Disease, Insomniac. Occupation: Seamstress

Voice: Smooth and feminine

Attributes [hide]

Ernest Carlton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)7 (-2) 9 (-1)8 (-1)
Skills Nature +0, Religion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 cp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Reynard Wellington, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and prefers to wear blue clothing when he does not wear armor. His left leg appears badly burned and disfigured. He has a small bristly mustache and wavy white hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He will rave to anyone who will listen. Further he is a bit of a stoner and is frequently out of it.

History: A powerful brothel owner made him what he is. Like his father and his brother before him, after school he went straight into learning to become a Barber. He now owns his own business.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Flaws: Addict, Insane, Insomniac. Bonds: Mentor, Job. Occupation: Barber

Voice: Jamaican accent

Attributes [hide]

Reynard Wellington, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Gerald Rayden, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. His hair is cut close to his head. His brown eyes are passionate and lively.

Personality: He is fixated on the number 5. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is skeptical of what others tell him and is slow to trust.

History: His parents moved while he was still in utero so he is the first generation to be born here. Gerald was born on a far southern plains where he grew up under the tutelage of his mother, an expert Beggar. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting. Flaws: Insane, Shy. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Gerald Rayden, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)12 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp. Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs


Dustin Wakefield, Male Human [Permalink]

Personal [hide]

Description: This western man is dressed in earthy colors with a tan and black handkerchief worn on his right side. His clothes are grease stained in places. His auburn hair is long and unkept. His eyes, though not visible through his cowl, are amber.

Personality: He is a hateful person. He taunts others and blames them for his problems. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Dustin was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Dustin was born on a far western plains where he grew up under the tutelage of his father, an expert Stableman. After a long history of fighting, Dustin and his spouse have recently divorced.

Motivation: He's in love.

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Has a crush, Adventurer. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Dustin Wakefield, Male Human Fighter 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Investigation +5, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 22000 cp.


Social Check DCs


Ralf Hackney, Male Human [Permalink]

Personal [hide]

Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. His moppish red hair is in a traditional bowl cut. He has brown eyes and a black hat with a violet feather.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He misses his home and complains about the freezing weather, even in summer.

History: When he was but 6 years old his parents immigrated from the west. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Poor, Criminal record, Immigrant, Adventurer. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Ralf Hackney, Male Human Fighter 3
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)16 (+3) 17 (+3)16 (+3)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Elven, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 400 gp.


Social Check DCs

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