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Advanced [show]


Arnold Middleton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. He keeps his blonde hair in a flapper bob. His eyes are amber and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Arnold took refuge in the large cave and found the beat up club and armor he uses now. After a long history of fighting, Arnold and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes him a fraud

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Enemies, Adventurer, Nature. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Arnold Middleton, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)18 (+4) 9 (-1)8 (-1)
Skills Acrobatics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Celestial, Giant, Halfling, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +1

Possessions: 300 gp. Sardonyx (70 gp). 4 Tanglefoot bags. 2 Antitoxin.


Social Check DCs


Kyle Budd, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a faded coat and loose pants complete with feathered hat. His right leg appears badly burned and disfigured. He wears a feathered hat to hide his balding. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He never wears the same outfit twice, unless he absolutely has to.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Dilettante for hire.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Disciplined, Artistic, Gifted. Bonds: Job. Occupation: Dilettante

Voice: Squeaky

Attributes [hide]

Kyle Budd, Male Human Fighter 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Godfrey Morley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. He has wavy auburn hair. His eyes are a pleasant hazel.

Personality: He will rave to anyone who will listen. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born in the north. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.

Motivation: To unite with his sister; and to reunite with his absent mother

Flaws: Ugly, Insane. Bonds: Immigrant, Family, Religious. Occupation: Painter

Voice: Slurs words

Attributes [hide]

Godfrey Morley, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +1, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp.


Social Check DCs


Peter Harley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is short and golden. His eyes are violet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a Barrister, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.

Motivation: Wants to work out more often.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Poor. Occupation: Body Guard

Voice: Smoker's lung

Attributes [hide]

Peter Harley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)9 (-1) 10 (+0)9 (-1)
Skills Athletics +3, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Gerald Barney, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in black turtlenecks beneath a white coat with grey slacks. His auburn hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gerald was raised in a hard working conservative environment. A freak accident while working with his Scribe father left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and wants to open a new tavern

Ideals: Passionate. Flaws: Disease. Bonds: Adventurer, Job, Enemies. Occupation: Healer

Voice: Stutters

Attributes [hide]

Gerald Barney, Male Human Fighter 3
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 6 (-2)12 (+1) 4 (-3)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 7
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2500 sp. Sard (20 gp). Sardonyx (20 gp). Star rose quartz (20 gp).


Social Check DCs

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