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Advanced [show]


Trym Thorpe, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'11". He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has all his life been fascinated with painting.

History: Born in a small village he learned the ways of the warrior from his father. His father had invested heavily in several trade routes and wanted him to inherit them. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and wants to work out more often

Ideals: Athletic, Artistic, Fighting. Bonds: Rich, Attractive. Occupation: Unemployed

Voice: Soft and mumbly

Attributes [hide]

Trym Thorpe, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)8 (-1) 12 (+1)16 (+3)
Skills Athletics +4, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +5

Possessions: 7000 cp.


Social Check DCs


Bertram Astley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an entirely brown suit with white socks and a vest with buckled shoes. With a patchy chestnut beard and wild chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Fisher business at a young age. A gifted student he started as a Slave Trader, but he got bored and became a Fisher. He then took over the family business and is one of the better Fisher for hire.

Motivation: Sabotage a competitor.

Ideals: Fighting, Justice. Flaws: Addict. Bonds: Attractive, Job. Occupation: Fisher

Voice: Stutters

Attributes [hide]

Bertram Astley, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Aldous Clayton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male dresses like a well dressed Stableman does. He is tall, broad shouldered and powerfully built. His brown hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a ruthless business man, a trait he acquired from his father.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Stableman for the past few years.

Motivation: He is unsatisfied with his job; and retire the richest man in the north

Ideals: Joker, Entrepeneur. Flaws: Disease, Insomniac. Bonds: Job. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Aldous Clayton, Male Human Fighter 3
Medium (5'11") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 10 (+0)12 (+1)
Skills Insight +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp.


Social Check DCs


Simon Acton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. He has a small bristly mustache and wavy silver hair. He has several tiny amber earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the east. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He desires power and/or immortality.

Ideals: Athletic. Flaws: Disease. Bonds: Rich, Military, Immigrant, Adventurer. Occupation: Dilettante

Voice: Complex vocabulary, royal

Attributes [hide]

Simon Acton, Male Human Fighter 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 10 (+0)4 (-3)
Skills Acrobatics +1, Performance -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 500 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


John Alston, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He carries with him a set of maces on his belt, each one with a opal on the hilt. He keeps his long auburn hair kept up in a rat tail. He wears a mask on his face.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was raised in a island tribe. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Baker, and he later adopted a second daughter.

Motivation: Marry his brother to traveling adventurers.

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Family, Nature. Occupation: Baker

Voice: Forgets to breathe while speaking

Attributes [hide]

John Alston, Male Human Fighter 3
Medium (5'7") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 10 (+0)12 (+1) 8 (-1)15 (+2)
Skills Athletics +0, Stealth +5
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5

Possessions: 1800 sp.


Social Check DCs

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