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NPC Generator

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Advanced [show]


Raymond Atherton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly silver, has prominent grey streaks. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a ruthless business man, a trait he acquired from his mother.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Beggar responsibilities is difficult; and to be a sage again

Ideals: Fighting, Athletic, Entrepeneur, Gifted. Bonds: Job. Occupation: Beggar

Voice: Speaks with a cold

Attributes [hide]

Raymond Atherton, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Trym Yeardley, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He likes to wear ponchos typically of a light red in addition to tight pants. He wears a Stetson hat to cover his moderate length blonde hair. His eyes are hazel.

Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Knight, his father struggled to pay the bills. He was an apprentice working in his father's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Knight again; and his spouse's relatives view him with great suspicion

Bonds: Poor, Religious, Adventurer, Job, Family. Occupation: Masseuse

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Yeardley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Tim Huxley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a blue costume with the symbols of the four houses of cards on his torso, marred by sweets. He keeps his long silver hair kept up in a rat tail. His eyes are brown and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Fisher, who enjoyed hunting, Tim was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Roofer

Voice: French accent

Attributes [hide]

Tim Huxley, Male Human Fighter 5
Medium (5'11") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)7 (-2) 13 (+1)9 (-1)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 90 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (10 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver comb with moonstones (200 gp). 1 Backpack.


Social Check DCs


Aldous Gentry, Male Human [Permalink]

Personal [hide]

Description: An older man who likes to wear ponchos typically of a light white in addition to tight pants, he is not a threatening figure. His brown hair is heavily combed to the left. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 8 years old his parents immigrated from the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has set out to sabotage the competition.

Motivation: To prove his worth to the world; and he is a bit of a kleptomaniac

Flaws: Impulsive. Bonds: Attractive, Job, Slave, Immigrant, Criminal record. Occupation: Miner

Voice: Speaks in third person

Attributes [hide]

Aldous Gentry, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)18 (+4) 12 (+1)6 (-2)
Skills Intimidation +0, Stealth +5
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Orc, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 40 pp.


Social Check DCs


Patrick Pinkerton, Male Human [Permalink]

Personal [hide]

Description: 5'10" and lanky with angular features, he is an attractive figure. He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has a small bristly mustache and wavy white hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a very good compulsive liar and kleptomaniac.

History: He is the product a well kept family trust fund and as such has never really known need. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Patrick and his spouse have recently divorced.

Motivation: He has money and likes to spend it.

Flaws: Antagonistic, Fearful. Bonds: Attractive, Criminal record, Rich. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Patrick Pinkerton, Male Human Fighter 3
Medium (5'10") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)10 (+0) 15 (+2)9 (-1)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 3000 sp. 1 Half-Plate.


Social Check DCs

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