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NPC Generator

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Advanced [show]


Hubert Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is cut close to his head. He has a dull look in his green eyes.

Personality: Hubert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to make almost anything out of random pieces of junk.

History: Born in the north his family was never financially stable. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was granted divine powers by his dying sister.

Motivation: He is content; and to end his boredom

Ideals: Extrovert, Gifted. Flaws: Insane, Mundane. Bonds: Poor. Occupation: Interpreter

Voice: Posh accent

Attributes [hide]

Hubert Chatham, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 12 (+1)10 (+0)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Rock crystal (70 gp). Deep blue spinel (300 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Shane Weld, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear blue tank tops with black pants, and is pretty ugly. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A deeply religious man he believes everything happens for a reason. He plays an instrument quite well.

History: He was raised in a white middle class family as the only child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is content; and he is compelled to act according to his religious beliefs

Ideals: Artistic. Flaws: Ugly, Insomniac, Mundane. Bonds: Religious. Occupation: Bowyer

Voice: Jamaican accent

Attributes [hide]

Shane Weld, Male Human Fighter 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)10 (+0) 14 (+2)5 (-3)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 400 gp. 4 Smokesticks.


Social Check DCs


Solomon Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a trident on his belt. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His blonde hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in a small village he learned the ways of the warrior from his mother. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he is terrified, and will act out of fear

Ideals: Fighting, Joker. Flaws: Ugly, Insane, Fearful. Occupation: Bounty Hunter

Voice: Can't modulate volume

Attributes [hide]

Solomon Northcott, Male Human Fighter 4
Medium (5'2") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 18 (+4)8 (-1) 11 (+0)10 (+0)
Skills Animal Handling +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Alex Myerscough, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. He is bald on top and has large auburn tufts of hair around his ears. His green eyes dart from person to person to random spaces in the air.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Alex lived on a farm with his father, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He used his abilities to trick people and travel the world for free.

Motivation: Seeks redemption.

Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Criminal record, Family. Occupation: Priest

Voice: Raspy

Attributes [hide]

Alex Myerscough, Male Human Fighter 5
Medium (6'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp. Violet garnet (700 gp). Freshwater pearl (13 gp).


Social Check DCs


Odo Graeme, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a brown coat over a yellow low-cut shirt, and a wide-brimmed hat upon his head. His skin is also unnaturally pale. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are brown.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in the west, but his parents moved at a very young age to the east. He struck it rich when he found rare goods in large quantities. He struck the Ruler job and began his own company from there.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Odo Graeme, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)18 (+4) 12 (+1)13 (+1)
Skills Stealth +0
Senses Passive Perception 11
Languages Common, Auran, Ignan, Halfling, Druidic
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 3000 sp.


Social Check DCs

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