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Advanced [show]


Lewis Holton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long blonde hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Fighting, Athletic, Justice. Flaws: Greedy. Bonds: Criminal record. Occupation: Beggar

Voice: Dutch accent

Attributes [hide]

Lewis Holton, Male Human Fighter 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 9 (-1)15 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 9
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +4

Possessions: Just what you see.


Social Check DCs


Norman Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with white highlights, and long blue pants that bunch up around his shoes. He is bristling with hidden weapons, mostly pickaxes and hammers. His golden hair is slicked back into a classic pompadour. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is not mentally stable, and does not behave rationally; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Insane. Bonds: Criminal record, Nature, Has a crush. Occupation: Assassin

Voice: Breathy voice

Attributes [hide]

Norman Livingstone, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 8 (-1)11 (+0)
Skills Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 3 Antitoxin.


Social Check DCs


Charles Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His auburn hair is still thick. His eyes are green.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He always tries to repair and not replace. It was this mentality that drove him into the Interpreter business.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels kind of lost in life

Ideals: Persistence. Flaws: Ugly, Depressed, Antagonistic. Bonds: Poor, Nature. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Charles Livingstone, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Kyle Compton, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in earthy colors with a brown and tan handkerchief worn on his left side, and sports empty pouches on his belt. His chestnut hair is cut jaggedly and amateurishly. His eyes are likewise blue.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. In the meantime he has taken over work as a Knight and occasionally as a mercenary.

Motivation: His religion dominates his actions; and balancing his hectic life and new knight responsibilities is difficult

Ideals: Justice. Bonds: Job, Poor, Adventurer, Religious. Occupation: Knight

Voice: Speaks with back of mouth

Attributes [hide]

Kyle Compton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)18 (+4) 14 (+2)13 (+1)
Skills Athletics +3, Nature +6
Senses Passive Perception 12
Languages Common, Undercommon, Celestial, Giant, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +6

Possessions: 3200 sp.


Social Check DCs


Simon Stafford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is typically in his Weaver uniform. His chestnut hair is unkempt and raggedy. His blue eyes dart from person to person to random spaces in the air.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of illithids once and for all.

History: Born in the west to a Weaver, Simon learned a great deal about his mother's area of expertise. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He then took over the family business and is one of the better Weaver for hire.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly. Bonds: Job, Poor, Enemies. Occupation: Weaver

Voice: Shortens vowels

Attributes [hide]

Simon Stafford, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)13 (+1) 13 (+1)17 (+3)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 4000 cp.


Social Check DCs

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