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Advanced [show]


Gomory Kent, Male Human [Permalink]

Personal [hide]

Description: This man wears grey painted combat armor at almost all times, and sports empty pouches on his belt. He keeps his long black hair kept up in a rat tail. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born the only child of a wealthy merchant. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Beggar.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Entrepeneur. Bonds: Job, Criminal record, Rich. Occupation: Beggar

Voice: Russian accent

Attributes [hide]

Gomory Kent, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)16 (+3) 13 (+1)17 (+3)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Orc, Halfling, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2700 sp. Iolite (40 gp). Alexandrite (700 gp).


Social Check DCs


Ernest Ryland, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is dressed in an above average manner. He is tall, broad shouldered and powerfully built. He has wavy red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a minor phobia of water and hates getting wet.

History: Born to a pair of adventurers, Ernest grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he feels threatened by others

Ideals: Opinionated. Flaws: Fearful. Bonds: Attractive, Adventurer, Nature. Occupation: Miller

Voice: Rolls R's

Attributes [hide]

Ernest Ryland, Male Human Fighter 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)17 (+3) 15 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs


Theodoric Kenley, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born into a rich family. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Flaws: Ugly, Racist. Bonds: Guardian, Rich, Religious. Occupation: Stylist

Voice: Pronounces O like U

Attributes [hide]

Theodoric Kenley, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Raymond Vance, Male Human [Permalink]

Personal [hide]

Description: A 5'8" eastern man, he usually wears his black robe and has his axe always slung over his shoulder. His chestnut hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a brothel owner, Raymond was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Rich, Mentor. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Raymond Vance, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)10 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Small steel mirror. 1 Magnifying glass.


Social Check DCs


Raymond Barclay, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his sai. His black hair is styled in orderly dreadlocks. He has several tiny emerald earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered

History: Gifted from a young age, Raymond studied abroad. After coming to the age of reason, Raymond took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Optimist, Logical, Gifted. Bonds: Rich. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Raymond Barclay, Male Human Fighter 4
Medium (6'5") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 17 (+3)9 (-1) 13 (+1)10 (+0)
Skills Investigation +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 17000 sp.


Social Check DCs

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