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Advanced [show]


Bernard Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin grey vertical stripes and brown pants. His skin is fair and his fingers are delicate and long. He wears his golden hair up in a very large beehive style do. His eyes are amber.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He receives visions of the future at random moments

History: He was born in the west, but his parents moved at a very young age to the east. Bernard was born on a far western desert where he grew up under the tutelage of his father, an expert Barber. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Barber responsibilities is difficult; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Barber

Voice: Complex vocabulary, royal

Attributes [hide]

Bernard Tyndall, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)9 (-1) 14 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 20 pp. Solid gold idol (800 gp). Solid gold idol (800 gp).


Social Check DCs


Randal Graeme, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His tied-back hair is black. He has brown eyes and a pastel hat with a blue feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He is greedy; and he feels kind of lost in life

Ideals: Philantrophist, Logical. Flaws: Depressed. Bonds: Rich. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Randal Graeme, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)4 (-3) 9 (-1)13 (+1)
Skills Animal Handling +1, Religion -1
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Manfred Norton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright black and tan, and wears rings and necklaces with large, colorful gems. His hair is always cut to a buzz. He tend to wears goggles to shield his eyes.

Personality: Manfred hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. He has had some formal music training, and achieved minor success. Since then, he has sought to make the best of life.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Artistic, Optimist. Flaws: Greedy. Bonds: Rich, Job, Nature. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Manfred Norton, Male Human Fighter 4
Medium (5'3") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)9 (-1) 12 (+1)9 (-1)
Skills Investigation +1, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Theobald Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a red tunic with black highlights, and long green pants that bunch up around his shoes. He keeps his white hair in a pixie cut. He wears a mask on his face.

Personality: Theobald is depressed about a lot of things. He tends to be a nihilist. He is a bit of a xeno-phobe, disliking non-Humans.

History: His mother raised him in a mountain cabin. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Theobald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He wants revenge against dire rats.

Flaws: Depressed, Racist. Bonds: Nature, Enemies. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Theobald Lincoln, Male Human Fighter 3
Medium (5'2") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 700 sp. Azurite (15 gp).


Social Check DCs


Adam Graeme, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He sports blue clothing, slightly heavier than average wear. His long blonde hair is drawn into a two foot long braid. His green eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born at the edge of vast plains. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Flaws: Ugly, Impulsive, Fearful. Bonds: Nature, Adventurer. Occupation: Map Maker

Voice: Prounounces S like Z

Attributes [hide]

Adam Graeme, Male Human Fighter 3
Medium (5'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 12 (+1)10 (+0)
Skills Perception +3, Stealth +3
Senses Passive Perception 13
Languages Common, Terran, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs

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