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NPC Generator

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Advanced [show]


Clerebold Axton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears light armors faded through time and improper care. His brown hair is thinning but still full. His half smiles and green eyes are beguiling and draw you in.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a ruthless business man, a trait he acquired from his mother.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Interpreter

Voice: Loud with bravado

Attributes [hide]

Clerebold Axton, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)18 (+4) 11 (+0)15 (+2)
Skills Medicine +2, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Giant, Dwarven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Lewis Richie, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man is well dressed, but even with his fine clothing he looks run-down. His hair is short and red. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a poor family in the city he treasured whatever gifts he got. Brilliant and gifted he never wanted to apply himself. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Gifted. Flaws: Insane, Shy. Bonds: Poor. Occupation: Barber

Voice: Jittery and nervous

Attributes [hide]

Lewis Richie, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 17 (+3)10 (+0)
Skills Nature +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Chain shirt.


Social Check DCs


Anselm Gresham, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is muscular with a powerful set of arms. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are green and catlike.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.

History: Anselm hails from a village terrorized by brigands. From there he went from mercenary job to mercenary job. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and to unite with his sister

Ideals: Optimist. Bonds: Adventurer, Enemies, Job, Family. Occupation: Barkeep

Voice: Cold and demanding tone

Attributes [hide]

Anselm Gresham, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)16 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Athletics +2
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp. Moss agate (16 gp). Blue star sapphire (700 gp).


Social Check DCs


Roland Harley, Male Human [Permalink]

Personal [hide]

Description: A 6'0" southern man, he wears just a white suit. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is happy with his job as a Blacksmith. He turns his eye from what people do, preferring to live and let live. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Roland and his spouse have recently divorced.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Job, Adventurer, Immigrant. Occupation: Blacksmith

Voice: Jamaican accent

Attributes [hide]

Roland Harley, Male Human Fighter 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. 1 Half-Plate. 1 Buckler. 1 Breastplate.


Social Check DCs


William Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he sports green clothing, slightly heavier than average wear. His hair is short and brown. His green eyes peer out from beneath his broad green hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Animals are drawn to him, and he is able to talk to them.

History: William was born the youngest of three triplets. A gifted student he started as a Priest, but he got bored and became a Brewer. He now mingles about in high society.

Motivation: He's attracted to the PC; and money/treasure

Ideals: Gifted. Bonds: Family, Job, Rich, Has a crush. Occupation: Brewer

Voice: Mumbles to self between sentences

Attributes [hide]

William Wilberforce, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)10 (+0) 15 (+2)8 (-1)
Skills Investigation +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. Freshwater pearl (5 gp). Moss agate (5 gp). 1 Smokesticks.


Social Check DCs

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