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NPC Generator

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Advanced [show]


Hugh Carlton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear white clothing when he does not wear armor. He wears his silver hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. A true patriot, Hugh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Hugh was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Hugh decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and to clean up the streets

Ideals: Athletic. Bonds: Criminal record, Military, Poor, Adventurer, Guardian. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Hugh Carlton, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)16 (+3) 12 (+1)11 (+0)
Skills Performance +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Everard Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey tunic with yellow highlights, and long green pants that bunch up around his shoes. He is physically well-built. His hair is always cut to a buzz. His eyes are amber and beady.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.

History: He was born in the east. Cursed with a spirit at a very young age, Everard has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home; and wants to have a good time and be beloved

Ideals: Optimist, Justice. Flaws: Ugly, Disease. Bonds: Immigrant, Guardian. Occupation: Bounty Hunter

Voice: Thin and wheezing

Attributes [hide]

Everard Shelley, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)15 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Frederick Garfield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, yellow, dusty cloak. With bright black hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: This man loves painting and to teach people painting more than just about anything. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Animal Trainer, but he got bored and became a Barber. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it; and wants his loneliness to end

Ideals: Athletic, Artistic. Flaws: Lazy. Bonds: Rich, Job, Has a crush. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Frederick Garfield, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Thomas Lincoln, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He carries with him a set of sickles, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a black handlebar mustache and slicked back black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Thomas studied abroad. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Fighting, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Dilettante

Voice: Farmer accent

Attributes [hide]

Thomas Lincoln, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 35000 sp. 1 Backpack. 1 Climber’s kit. 1 Simple lock.


Social Check DCs


Norman Rodney, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'6" and wears a simple brown robe with grey stripes complete with hood. His blonde hair is still thick. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He does not believe in violence as a means to an end. He is a dedicated Sculptor but believes his peers are too gung-ho.

History: Norman lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's since become an addict/alcoholic.

Motivation: Marry his brother to traveling adventurers; and regain custody of his daughter

Ideals: Pacifist. Flaws: Addict, Disease, Insane. Bonds: Family. Occupation: Sculptor

Voice: Uses lots of figures of speech

Attributes [hide]

Norman Rodney, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 8000 cp.


Social Check DCs

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