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Advanced [show]


Trym Morley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is lengthy. He has a tattooed face.

Personality: He is happy with his job as a Miller. He turns his eye from what people do, preferring to live and let live. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Mundane. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Miller

Voice: Farmer accent

Attributes [hide]

Trym Morley, Male Human Fighter 3
Medium (6'4") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)9 (-1) 8 (-1)8 (-1)
Skills Investigation +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Justin Thornton, Male Human [Permalink]

Personal [hide]

Description: This man has a large brown mantle and cape that has been intricately interwoven into his red robe. He has a penchant for wearing a ring with an oversized ruby on his left hand. His hair is white, silky, and of moderate length. He has a tattooed face.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Engraver business.

History: He is a Slaad in disguise. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A rival would like him out of the picture; and money/treasure

Ideals: Persistence. Bonds: Rich, Attractive, Criminal record, Adventurer. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Justin Thornton, Male Human Fighter 3
Medium (6'0") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 5 (-3)10 (+0) 10 (+0)16 (+3)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. Lapis lazuli (4 gp). Red garnet (70 gp). Chrysoberyl (70 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Berkeley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears bulky white painted plate armor. His moppish golden hair is in a traditional bowl cut. His eyes are a pleasant green.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He believes the world needs to unite to get rid of orcs once and for all.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of orcs

Flaws: Antagonistic, Shy. Bonds: Attractive, Enemies, Immigrant. Occupation: Crown-heir

Voice: Can't modulate volume

Attributes [hide]

Gerard Berkeley, Male Human Fighter 4
Medium (5'1") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 7 (-2)13 (+1)
Skills Persuasion +3, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 8000 sp.


Social Check DCs


Thomas Kent, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He wears a pastel tunic with blue highlights, and long black pants that bunch up around his shoes. He wears his blonde hair down. His eyes are hazel.

Personality: He is extraordinarily eccentric. He has a minor phobia of water and hates getting wet.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Due to his spouse's obsession with being a Architect they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Fearful, Depressed. Bonds: Family, Rich. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Thomas Kent, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)12 (+1) 10 (+0)16 (+3)
Skills Intimidation +5, Stealth +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Jet (40 gp). Chalcedony (20 gp). Hematite (8 gp).


Social Check DCs


Percival Gentry, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is short and chestnut. His blue eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is currently in port desperately looking for someone to get him out; and he has comitted a past crime that haunts him to this day

Flaws: Shy, Ugly. Bonds: Family, Criminal record, Slave. Occupation: Dilettante

Voice: Spits words with contempt

Attributes [hide]

Percival Gentry, Male Human Fighter 3
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 11 (+0)16 (+3) 6 (-2)10 (+0)
Skills Arcana +5, Intimidation +2
Senses Passive Perception 8
Languages Common, Draconic, Dwarven, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Heavy steel shield.


Social Check DCs

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