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NPC Generator

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Advanced [show]


Percival Marley, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in earthy colors with a violet and blue handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. He has chestnut hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered singing. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and revenge

Ideals: Artistic. Flaws: Mundane, Disease. Bonds: Religious, Enemies. Occupation: Masseuse

Voice: Excited and jittery

Attributes [hide]

Percival Marley, Male Human Fighter 4
Medium (5'7") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Trey Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears just a grey suit. He is bristling with hidden weapons, mostly hammers and falchions. He wears a broad hat to hide his balding. His violet eyes are passionate and lively.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He also is a firm believer in the manly ideal.

History: He was born in a small plains village. Trey was born on a far southern plains where he grew up under the tutelage of his father, an expert Masseuse. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Passionate. Flaws: Impulsive. Bonds: Criminal record, Nature, Immigrant. Occupation: Masseuse

Voice: Uses lots of figures of speech

Attributes [hide]

Trey Ainsley, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)11 (+0) 10 (+0)12 (+1)
Skills Investigation +2, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Lewis Bentley, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears his golden hair down. His eyes, though not visible through his cowl, are amber.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He ran away from his former home and has been making his living as a Server for the past few years.

Motivation: A strong sense of loyalty to Human people; and sabotage a competitor

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Rich, Job. Occupation: Server

Voice: pre-pubescent

Attributes [hide]

Lewis Bentley, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 16 (+3)11 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 13
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Charles Westbrook, Male Human [Permalink]

Personal [hide]

Description: He wears a brown shirt with thin red vertical stripes and blue pants. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a card on it. His brown hair is smooth and relatively long. He tend to wears goggles to shield his eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not trust anyone and sleeps with one eye open.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day

Ideals: Persistence, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Criminal record. Occupation: Ploughman

Voice: High pitched, excited

Attributes [hide]

Charles Westbrook, Male Human Fighter 4
Medium (5'5") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)9 (-1) 13 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cory Winthrop, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a long, white, dusty cloak. His hair is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is mildly Human supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and to unite with his brother

Ideals: Philantrophist, Artistic. Flaws: Racist. Bonds: Adventurer, Family. Occupation: Unemployed

Voice: Spits words with contempt

Attributes [hide]

Cory Winthrop, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Athletics +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +5

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs

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