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NPC Generator

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Roland Chatham, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He has a penchant for wearing a ring with an oversized opal on his left hand. His tied-back hair is red. His green eyes peer out from beneath his top yellow hat.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Roland was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Roland's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Military. Occupation: Locksmith

Voice: Russian accent

Attributes [hide]

Roland Chatham, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills History +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp.


Social Check DCs


Geoffrey Carlton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. He wears a colorful flower in his chestnut hair. He is baby faced.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: The child of a Body Guard, who enjoyed hunting, Geoffrey was taken on many hunting expeditions. His necromantic abilities were realized during a raid on his village. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels threatened by others; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Nature, Slave. Occupation: Healer

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Carlton, Male Human Fighter 4
Medium (5'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)17 (+3) 13 (+1)7 (-2)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Thomas Tyndall, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. His brown hair is still thick. His brown eyes peer out from beneath his top green hat.

Personality: This man loves poetry and to teach people poetry more than just about anything. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Immigrant, Poor, Adventurer. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Thomas Tyndall, Male Human Fighter 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)11 (+0) 9 (-1)12 (+1)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Frederick Sydney, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He tends to wear a large brown jacket. His hair is white and curly. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels threatened by others; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Shy, Insane, Fearful. Bonds: Criminal record, Job. Occupation: Beggar

Voice: Hissing voice

Attributes [hide]

Frederick Sydney, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gerald Hayhurst, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He sports a long silver beard, and similarly colored long hair. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Retire the richest man in the east; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Philantrophist, Entrepeneur. Bonds: Immigrant, Job. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Gerald Hayhurst, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 50 pp. 3 Antitoxin.


Social Check DCs

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