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NPC Generator

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Chad Langley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is bald on top and has large chestnut tufts of hair around his ears. His eyes are likewise brown.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Fighting, Gifted. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Priest

Voice: Whispers

Attributes [hide]

Chad Langley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 8 (-1)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1700 sp.


Social Check DCs


Ralf Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a black coat with white slacks. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. His black hair is lengthy and is close to two feet long. His blue eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.

History: He was born the only child of a wealthy merchant. He helped his father out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and further expansion of business

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Job, Rich. Occupation: Ruler

Voice: Dutch accent

Attributes [hide]

Ralf Ainsworth, Male Human Fighter 3
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)16 (+3) 13 (+1)14 (+2)
Skills History +5, Stealth +2
Senses Passive Perception 11
Languages Common, Orc, Dwarven, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 19000 cp.


Social Check DCs


Trey Paxton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Architect uniform. His hair is red and curly. His fierce green eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Trey was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Joker, Gifted, Entrepeneur. Bonds: Job, Attractive. Occupation: Architect

Voice: Rhymes sentences (sorry)

Attributes [hide]

Trey Paxton, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)15 (+2) 9 (-1)17 (+3)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Justin Livingstone, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, marred by chocolates. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: Justin is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Shepherd for the past few years.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Gifted, Athletic. Flaws: Ugly, Depressed, Insomniac. Bonds: Job. Occupation: Shepherd

Voice: Low and grunting

Attributes [hide]

Justin Livingstone, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)12 (+1) 12 (+1)16 (+3)
Skills Deception +5, Investigation +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Odo Bradley, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. His brown hair is slicked back into a classic pompadour. His eyes are likewise amber.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a criminal king-pin and mafia family In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He became a Shepherd soon after.

Motivation: He has decided he is irredeemable.

Flaws: Fearful. Bonds: Attractive, Criminal record, Job. Occupation: Shepherd

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Odo Bradley, Male Human Fighter 4
Medium (5'10") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 17 (+3)10 (+0) 15 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs

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