Kassoon
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NPC Generator

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Advanced [show]


Shane Blackwood, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing the road beaten gear of a warrior. His long blonde hair is drawn into a two foot long braid. He has several tiny amethyst earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a great chef.

History: Shane hails from a village terrorized by dire rats. His first spouse was a Assassin, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many dire rats want him driven away

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Enemies, Family. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Shane Blackwood, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills History +4, Performance +3
Senses Passive Perception 12
Languages Common, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Thomas Cornish, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears silk and lounges about seductively. He has black hair. His eyes, though not visible through his cowl, are brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He invites people to come help in his community garden.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist. Flaws: Shy, Insane. Bonds: Attractive, Mentor. Occupation: Priest

Voice: Pronounces O like U

Attributes [hide]

Thomas Cornish, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 7000 cp. 4 Acid flasks. 3 Tanglefoot bags. 4 Acid flasks.


Social Check DCs


Balimaar Kent, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He is renowned for his bright black suits and hats. His blonde hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The war was a terrible time for him, and Balimaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Balimaar was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and money/treasure

Ideals: Impeccable. Flaws: Insomniac, Depressed. Bonds: Military, Job, Rich. Occupation: Gardener

Voice: Sore throat, cough

Attributes [hide]

Balimaar Kent, Male Human Fighter 3
Medium (5'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)17 (+3) 14 (+2)15 (+2)
Skills Nature +5, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp. Fiery yellow corundum (800 gp). Bloodstone (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Wordsworth, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a custom-built plate barding that's adorned with red lining and desert motifs. He has a long silver beard with little hanging trinkets. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Sold as a small child to a necromancer, Godfrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Some 7 years later his spouse died after the birth of his son. Heartbroken, Godfrey never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Retire the richest man in the west; and wishes to resurrect an old love

Ideals: Joker, Entrepeneur. Bonds: In love, Mentor. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Wordsworth, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 8
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Godfrey Yorke, Male Human [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized blue coat. He is muscular with a powerful set of arms. His hair is cut close to his head. His green unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. A true patriot, Godfrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. Godfrey was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Disease. Bonds: Military, Religious. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Godfrey Yorke, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 43 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)11 (+0) 6 (-2)14 (+2)
Skills Deception +4, Religion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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