Drogo Stafford, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He has a small bristly mustache and wavy red hair. His blue eyes dart from person to person.
Personality: He speaks before he thinks and is too direct. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and he feels that his past leaves him morally obligated to help
Flaws: Ugly, Impulsive. Bonds: Job, Rich, Criminal record. Occupation: Hunter
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Gnoll, Halfling
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3
Possessions: 26000 sp. Star rose quartz (70 gp). Pink pearl (150 gp). Golden yellow topaz (600 gp). Banded agate (10 gp).
Miles Altham, Male Human [Permalink]
Personal [hide]
Description: He wears dull violet sweaters, loose pastel pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. He carries with him a set of nunchakus, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His blue unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school before completing his studies. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and expand his business
Ideals: Fighting, Joker, Logical. Flaws: Disease, Selfish. Occupation: Apothecary
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 8 (-1) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Draconic, Elven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp.
Gerald Blackwood, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears red trousers with brown and tan striped suspenders. He wears various colorful collared shirts. His hair is black and curly. He wears a mask on his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has all his life been fascinated with singing.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. He tends to his Banker job now, and dutifully fulfills any obligations he has.
Motivation: He is terrified, and will act out of fear; and wants to open a new tavern
Ideals: Persistence, Artistic. Flaws: Fearful. Bonds: Rich, Job. Occupation: Banker
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 7
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 5 (-3) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0
Possessions: 1100 sp.
Guy Davenport, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he likes to wear grey tank tops with brown pants. He is bald on top and has large black tufts of hair around his ears. He has a tattooed face.
Personality: Eccentric and domineering, Guy will drive conversation. He is able to fit into much smaller and tighter spaces than normal.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Like his father and his brother before him, after school he went straight into learning to become a Fisher. He became a Fisher soon after.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Extrovert, Gifted, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Fisher
Voice: Posh accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 13000 sp.
Godfrey Melancon, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He has a large green mantle and cape that has been intricately interwoven into his red robe. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes peer out from beneath his deerstalker green hat.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a very good compulsive liar and kleptomaniac.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He's also a talented Beggar, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Human people; and to be a beggar again
Ideals: Gifted. Flaws: Shy, Racist. Bonds: Criminal record, Job. Occupation: Masseuse
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 15000 cp.
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