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NPC Generator

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Advanced [show]


Lewis Atherton, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown vest and prefers white and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is always cut to a buzz. He has a dull look in his green eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He never wears the same outfit twice, unless he absolutely has to.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. Now he works as a music tutor during his time off.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Optimist, Artistic, Logical. Flaws: Ugly, Insane. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Lewis Atherton, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)14 (+2) 13 (+1)8 (-1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Giant, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 3000 cp. Tiger eye turquoise (12 gp). Rich purple corundum (1000 gp). Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


William Wellington, Male Human [Permalink]

Personal [hide]

Description: He likes to wear violet tank tops with pastel pants. He wears a colorful flower in his blonde hair. His eyes are gray and he is always smoking a pipe.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. His first spouse was a Roofer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has since lost track of the people in his past.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and a deep hatred of gnolls

Flaws: Fearful. Bonds: Attractive, Nature, Family, Enemies. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

William Wellington, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Performance +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kody Weld, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is singed and shortened. His fierce violet eyes like to dwell on things.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. As long as the job gets done he does not care how it got done.

History: Kody hails from a village terrorized by illithids. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After months of barely getting by, Kody managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: A rival would like him out of the picture.

Ideals: Professionalism. Flaws: Ugly, Sensitive. Bonds: Rich, Enemies, Criminal record. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Kody Weld, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)12 (+1) 16 (+3)9 (-1)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 700 sp. Brown-green garnet (80 gp). Jasper (60 gp). Tourmaline (80 gp).


Social Check DCs


Peter Milton, Male Human [Permalink]

Personal [hide]

Description: This northern man typically wears a sleeveless long coat of deep yellow leather and dull red iron scale mail. His clothes are grease stained in places. His red hair is styled in orderly dreadlocks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Poor, Immigrant. Occupation: Server

Voice: Rhymes sentences (sorry)

Attributes [hide]

Peter Milton, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)12 (+1) 15 (+2)12 (+1)
Skills Athletics +2, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +1

Possessions: 25000 sp. 1 Minor magic item.


Social Check DCs


Anselm Barton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in a clean brown cloak covering his clean studded leather. He has moderate length golden hair. His eyes are a pleasant brown.

Personality: He dislikes all the random violence that takes place in the east. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he has a crush on the local miller

Ideals: Pacifist, Athletic. Flaws: Shy. Bonds: Has a crush, Mentor. Occupation: Dilettante

Voice: Mousy voice

Attributes [hide]

Anselm Barton, Male Human Fighter 3
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)11 (+0) 12 (+1)15 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1600 sp.


Social Check DCs

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