Kody Blankley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'6". He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and his gloved hand is found clutching a longsword. He keeps his brown hair in a pixie cut. His half smiles and gray eyes are beguiling and draw you in.
Personality: He loves telling others what to do and how they should feel about things. He has a small toy that he constantly fidgets with.
History: He was raised in a white middle class family as the only child. After coming to the age of reason, Kody took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He got away from his former life and has fallen to alcoholism.
Motivation: To end his boredom; and he seems to be bored by most things
Ideals: Opinionated, Gifted. Flaws: Addict, Mundane. Bonds: Attractive. Occupation: Weaver
Voice: Excited and jittery
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 60 pp. 1 Simple lock. 1 Healer’s kit. 1 Simple lock.
Bernard Harlow, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is silver and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: Wants to work out more often.
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Layabout
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 17 (+3) | 11 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
Drogo Moreno, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears green cloth garments or leather armor. He has moderate length red hair. He wears a mask on his face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was always a brilliant, if unscrupulous mind. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 12 years.
Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg
Ideals: Athletic, Logical. Flaws: Fearful, Insane. Bonds: Job. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 15000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Raymond Spalding, Male Human [Permalink]
Personal [hide]
Description: Standing 5'8", this man wears a fine chain shirt which he covers with brown colored cloaks and clothing. His auburn hair is cut short with large spiked bangs in the front. His fierce hazel eyes like to dwell on things.
Personality: He snorts whenever he laughs or is feeling confident. He receives visions of the future at random moments
History: He was born to loving parents in a slum to the west. After coming to the age of reason, Raymond took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has set out to sabotage the competition.
Motivation: To be a Shepherd again; and to find somewhere to settle down
Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Job. Occupation: Ruler
Voice: Shortens vowels
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
Possessions: 40000 cp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Black velvet mask with numerous citrines (160 gp). Silver comb with moonstones (500 gp).
Thomas Marlee, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears just a black suit. His brown hair is heavily combed to the right. He has several tiny ruby earrings on each ear.
Personality: He never swears and excessively uses polite adverbs when speaking. He never wears the same outfit twice, unless he absolutely has to.
History: The child of a Spy, who enjoyed hunting, Thomas was taken on many hunting expeditions. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his music dream.
Motivation: He has money and likes to spend it.
Ideals: Optimist, Artistic, Impeccable. Bonds: Rich, Nature. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 300 gp.
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