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NPC Generator

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Advanced [show]


Guy Enfield, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and white handkerchief worn on his left side. He has a slight overbite and is overall scrawny. His hair is short and golden. He has several tiny amethyst earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He also has developed a complete distrust of the Map Maker profession.

History: He is the product a well kept family trust fund and as such has never really known need. Guy was born on a far western desert where he grew up under the tutelage of his mother, an expert Cook. In the meantime he has taken over work as a Cook and occasionally as a mercenary.

Motivation: He has a rivalry with the Church that dominates his actions; and to reunite with his old friends

Ideals: Optimist. Bonds: Rich, Job, Immigrant, Adventurer, Religious. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Guy Enfield, Male Human Fighter 4
Medium (5'0") Human, Lawful Neutral (CR 4)
Armor Class 8
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)13 (+1) 14 (+2)14 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs


Roger Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with black stripes complete with hood. He has done his best to style his black hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He invites people to come help in his community garden.

History: When he was but 4 years old his parents immigrated from the west. In his 17th year, his parents were killed by a goblins raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Retire the richest man in the west; and a deep hatred of goblins

Ideals: Philantrophist, Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Enemies. Occupation: Fletcher

Voice: Uses lots of figures of speech

Attributes [hide]

Roger Wilberforce, Male Human Fighter 3
Medium (5'1") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Sleight of Hand +5, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Tim Norton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. With bright auburn hair and a scraggly beard. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He acts crazy and hedonistic. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born a particularly ugly child, much to the horror of his parents. Tim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Tim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Criminal record. Occupation: Mercenary

Voice: Sighs a lot, exhausted

Attributes [hide]

Tim Norton, Male Human Fighter 4
Medium (6'2") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)13 (+1) 15 (+2)17 (+3)
Skills Athletics +5, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Adam Carlyle, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries morningstars. His silver hair, when down, is lengthy. His amber eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Adam lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal singing training, and achieved minor success. He has since lost track of the people in his past.

Motivation: Retire the richest man in the north; and his spouse's relatives view him with great suspicion

Ideals: Fighting, Artistic, Justice, Entrepeneur. Bonds: Rich, Family. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Adam Carlyle, Male Human Fighter 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)9 (-1) 15 (+2)14 (+2)
Skills Animal Handling +5, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: 600 gp.


Social Check DCs


Adelard Rutherford, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He has a golden handlebar mustache and slicked back golden hair. His violet unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is able to make almost anything out of random pieces of junk.

History: Sold as a small child to a slaver, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Gifted. Flaws: Disease, Ugly. Bonds: Enemies, Mentor. Occupation: Bather

Voice: Uses lots of figures of speech

Attributes [hide]

Adelard Rutherford, Male Human Fighter 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 13 (+1)11 (+0) 14 (+2)16 (+3)
Skills Perception +4, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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