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Advanced [show]


Frederick Ansley, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long silver hair kept up in a rat tail. His amber eyes peer out from beneath his small blue hat.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Secretive, PTSD. Bonds: Adventurer. Occupation: Stableman

Voice: Breathy voice

Attributes [hide]

Frederick Ansley, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)8 (-1) 15 (+2)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 15000 cp. Red spinel (110 gp). Jade (110 gp). Deep green spinel (110 gp). 1 Half-Plate. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs


Thomas Denholm, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Courier. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his father was called into army service. His family was turned out during the war. He and his family wandered north to less war torn lands. He inherited the family business which he has now maintained for 11 years.

Motivation: Wants to open a new tavern; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: PTSD. Bonds: Job, Military. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Thomas Denholm, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 37 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)9 (-1) 17 (+3)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 1500 sp. Red spinel (90 gp). Rhodochrosite (16 gp). Coral (90 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Chad York, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. He has dyed his greying silver hair a little too much giving a sharp silver color. He tend to wears goggles to shield his eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and he would like to get married and retire

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Nature, Debt. Occupation: Layabout

Voice: Jittery and nervous

Attributes [hide]

Chad York, Male Human Fighter 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 47 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)15 (+2) 13 (+1)9 (-1)
Skills Perception +3, Stealth +4
Senses Passive Perception 14
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Blue quartz (7 gp). Carnelian (20 gp). Tiger eye turquoise (7 gp). Rock crystal (20 gp).


Social Check DCs


Arnold Beitz, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has no hair. This green eyed westerner is not easily forgotten.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family Arnold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arnold decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Entrepeneur. Flaws: Ugly, Shy, Insane. Bonds: Criminal record. Occupation: Gardener

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arnold Beitz, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)8 (-1) 15 (+2)8 (-1)
Skills Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Lapis lazuli (13 gp).


Social Check DCs


Patrick Nibley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His long black hair is drawn into a two foot long braid. He is very pretty but has cold, dead eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Ideals: Entrepeneur. Bonds: Rich, Attractive, Enemies, Nature. Occupation: Dilettante

Voice: Smooth and feminine

Attributes [hide]

Patrick Nibley, Male Human Fighter 3
Medium (6'2") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Obsidian (13 gp). 1 Half-Plate.


Social Check DCs

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