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NPC Generator

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Advanced [show]


Hubert Bradly, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his golden hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: Hubert is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a minor phobia of water and hates getting wet.

History: He was born in the north, but his parents moved at a very young age to the east. Like his father and his sister before him, after school he went straight into learning to become a Spy. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Extrovert. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Spy

Voice: Ums and uhs a lot

Attributes [hide]

Hubert Bradly, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3

Possessions: 8000 cp.


Social Check DCs


Henry Kent, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft black waves gently in the breeze. His blonde hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born into a rich family. He dropped out of school to support his sick mother, and resented it. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son.

Ideals: Fighting, Logical. Bonds: Rich, Family. Occupation: Bricklayer

Voice: Jittery and nervous

Attributes [hide]

Henry Kent, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)5 (-3) 18 (+4)9 (-1)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Raymond Snowdon, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is wearing a long, green cloak. He is tall, broad shouldered and powerfully built. He wears his golden hair down. He has a dull look in his gray eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is harsh and unforgiving.

History: The child of eastern immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Raymond and his spouse have recently divorced.

Motivation: To be a Sailor again; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Impeccable. Flaws: Antagonistic, Ugly. Bonds: Immigrant, Job. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Raymond Snowdon, Male Human Fighter 3
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)16 (+3) 13 (+1)16 (+3)
Skills Acrobatics +5, History +5
Senses Passive Perception 11
Languages Common, Draconic, Ignan, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +5

Possessions: Bloodstone (60 gp). Amber (130 gp). Bloodstone (60 gp).


Social Check DCs


Gomory Graham, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and wears baggy green pantaloons and a grey scarf. His hair, while still mostly red, has prominent grey streaks. His amber eyes peer out from beneath his Stetson green hat.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born several months after his father was called into army service. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Money/treasure; and he feels kind of lost in life

Ideals: Philantrophist. Flaws: Depressed. Bonds: Military, Criminal record, Rich. Occupation: Blacksmith

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gomory Graham, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)15 (+2) 14 (+2)11 (+0)
Skills Athletics +0, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 40 pp.


Social Check DCs


Kyle Elton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He has a moderate pudge and is not very fit. His hair is chestnut, silky, and of moderate length. He has brown eyes and a tan hat with a white feather.

Personality: He speaks before he thinks and is too direct. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a wizard, Kyle was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Jeweler. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Impulsive. Bonds: Attractive, Mentor, Job. Occupation: Jeweler

Voice: Spits words with contempt

Attributes [hide]

Kyle Elton, Male Human Fighter 4
Medium (5'9") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)10 (+0) 10 (+0)10 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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