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Roland Chester, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is still thick. His blue eyes are slightly larger than normal.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Roland was born in the east. At a young age he loved to build and create. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Depressed. Bonds: Attractive, Immigrant, Adventurer. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Roland Chester, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)14 (+2) 14 (+2)7 (-2)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Theodoric Bradshaw, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He has a large blue mantle and cape that has been intricately interwoven into his black robe. His long auburn hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Theodoric speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He feeds upon the attention of others.

History: Gifted from a young age, Theodoric studied abroad. His divine abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and to reunite with his absent father

Ideals: Impeccable, Gifted. Bonds: Attractive, Guardian, Family. Occupation: Sellsword

Voice: Spits and sputters

Attributes [hide]

Theodoric Bradshaw, Male Human Fighter 3
Medium (6'4") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)8 (-1) 9 (-1)9 (-1)
Skills Medicine +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Aldous Clare, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and pastel robe with the hood down. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is long and silver with streaks of chestnut, and is pulled back with small tan clips. His beard is chestnut, braided, and well cared for. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Weaver arts, while his mother instructed him in etiquette, music and courtly manner. His childhood dream was to be a Merchant, but he was a colossal failure. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: He is content; and to find somewhere to settle down

Ideals: Disciplined. Flaws: Shy, Mundane. Bonds: Rich, Job. Occupation: Weaver

Voice: Smoker's lung

Attributes [hide]

Aldous Clare, Male Human Fighter 3
Medium (5'0") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 8 (-1)13 (+1) 10 (+0)17 (+3)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers green and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He is physically well-built. His white hair is slicked back into a classic pompadour. He wears large thick round spectacles.

Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of southern immigrants he idolized his mother. His mother was a soldier and died while he was still young. Odo was left his mother's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Immigrant, Military. Occupation: Merchant

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Barney, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)13 (+1) 10 (+0)16 (+3)
Skills Performance +5, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Ralf Compton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tattered old clothes. His chestnut hair is matted, messy, and big. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He pushes his goals aggressively. He is also a coward if confronted.

History: A powerful slaver made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels threatened by others.

Ideals: Passionate. Flaws: Ugly, Fearful. Bonds: Mentor, Adventurer. Occupation: Bather

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Ralf Compton, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)11 (+0) 9 (-1)9 (-1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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