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NPC Generator

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Advanced [show]


Manfred Hackney, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear darkened spectacles and heavy clothing, no matter the weather, and is pretty ugly. He has silver hair. His eyes are blue and he is always smoking a pipe.

Personality: Eccentric and domineering, Manfred will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Manfred was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Laborer.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult; and he feels threatened by others

Ideals: Extrovert, Persistence. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Laborer

Voice: Posh accent

Attributes [hide]

Manfred Hackney, Male Human Fighter 3
Medium (6'4") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Hubert Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear green tank tops with black pants, and sports empty pouches on his belt. His chestnut hair is matted, messy, and big. His brown eyes peer out from beneath his small green hat.

Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Optimist. Flaws: Ugly, Selfish. Bonds: Religious, Mentor. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Hubert Winterbourne, Male Human Fighter 3
Medium (6'2") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 7 (-2)12 (+1) 9 (-1)14 (+2)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 400 gp. 1 Silver holy symbol. 1 Small steel mirror. 1 Healer’s kit.


Social Check DCs


Odo Ainsley, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this northern man wears a faded coat and loose pants complete with small hat. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His blue eyes dart from person to person to random spaces in the air.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Odo is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Odo took refuge in the old dungeon and found the beat up bow and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and wants to work out more often

Ideals: Athletic, Gifted, Justice, Entrepeneur. Bonds: Nature. Occupation: Spy

Voice: Speaks fast with a slight lisp

Attributes [hide]

Odo Ainsley, Male Human Fighter 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)9 (-1) 15 (+2)15 (+2)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 13000 cp. 1 Minor magic item.


Social Check DCs


Percival Stratford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He has a long white beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.

History: Born in the south to a Mortician, Percival learned a great deal about his mother's area of expertise. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Ideals: Professionalism. Flaws: Insomniac. Bonds: Job, Religious. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Percival Stratford, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)8 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Kody Yorke, Male Human [Permalink]

Personal [hide]

Description: This man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is muscular with a powerful set of arms. His auburn hair is lengthy and is close to two feet long. His eyes are blue and he is always smoking a pipe.

Personality: He is happy with his job as a Adventurer. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born into a rich family. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To be a Bellfounder again; and wants to open a new tavern

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Adventurer

Voice: Prounounces S like Z

Attributes [hide]

Kody Yorke, Male Human Fighter 3
Medium (6'5") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)14 (+2) 6 (-2)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 8
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Darkwood Shield. 1 Darkwood Buckler. 1 Darkwood Buckler.


Social Check DCs

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