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NPC Generator

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Charles Stanford, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is generally well dressed albeit a few years behind the times. His tied-back hair is golden. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Ideals: Athletic, Persistence. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Charles Stanford, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)13 (+1) 18 (+4)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 900 sp.


Social Check DCs


Geoffrey Appleton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has wavy black hair. His face is covered beneath a completely black helmet.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a great chef.

History: Geoffrey hails from a village terrorized by orcs. In his 11th year, his parents were killed by a orcs raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge.

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Painter

Voice: Hollow voice

Attributes [hide]

Geoffrey Appleton, Male Human Fighter 4
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. Red spinel (50 gp). Lapis lazuli (15 gp). White opal (600 gp). Alexandrite (600 gp). 1 Minor magic item.


Social Check DCs


John Palomarez, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears tight fitting clothing which further accentuates his frame. His chestnut hair is cut short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. Being a Laborer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Flaws: Terse, Insane. Bonds: Attractive, Criminal record, Religious. Occupation: Laborer

Voice: Dark and ominous

Attributes [hide]

John Palomarez, Male Human Fighter 3
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)10 (+0) 12 (+1)14 (+2)
Skills Arcana +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Gilbert Tattersall, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. His chestnut hair is kept up in a ponytail inside a broad hat. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the north. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gilbert's homeland. Gilbert decided to take the middle way and become a bodyguard. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Greedy. Bonds: Immigrant, Attractive. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gilbert Tattersall, Male Human Fighter 3
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1900 sp. 1 Half-Plate.


Social Check DCs


Chad Garrick, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. With a patchy white beard and wild white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and doesn't want to be a bellfounder and was forced into it by his family

Flaws: Selfish, Fearful, Mundane. Bonds: Immigrant, Family. Occupation: Bellfounder

Voice: Squeaky

Attributes [hide]

Chad Garrick, Male Human Fighter 4
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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