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Advanced [show]


Thomas Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with blue lining and desert motifs. His auburn hair is lengthy and is close to two feet long. He has brown eyes and a blue hat with a green feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: From birth he was tutored by a cruel and relentless mentor. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and wants to have a good time and be beloved

Ideals: Athletic, Joker, Optimist. Bonds: Mentor, Rich. Occupation: Banker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thomas Carlisle, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 14 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Undercommon, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Chad Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He wears professional attire. He sports a long brown beard, and similarly colored long hair. His gray eyes peer out from beneath his Stetson black hat.

Personality: He has always had a great fascination with Human culture. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and to unite with his sister

Flaws: Racist. Bonds: Attractive, Military, Adventurer, Family. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Chad Cumberbatch, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Persuasion +2, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Anthony Thorpe, Male Human [Permalink]

Personal [hide]

Description: He wears green painted combat armor at almost all times. His red hair is braided into rings. He has a dull look in his violet eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He misses his home and complains about the freezing weather, even in summer.

History: Born to a Merchant, his mother struggled to pay the bills. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Poor. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Anthony Thorpe, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 8 (-1)14 (+2) 15 (+2)11 (+0)
Skills Nature +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnoll, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 3 Alchemist’s fire.


Social Check DCs


Anselm Gresham, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his warhammer ready. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 17th year, his parents were killed by a dire rats raid, leaving Anselm alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Military, Enemies. Occupation: Scribe

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Gresham, Male Human Fighter 4
Medium (5'4") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 14 (+2)9 (-1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 25000 sp.


Social Check DCs


Godfrey Warwick, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is cut close to his head. He has a tattooed face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He never wears the same outfit twice, unless he absolutely has to.

History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He has taken up work as a Spy and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Many dire rats want him driven away; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Artistic. Flaws: PTSD. Bonds: Job, Immigrant, Enemies. Occupation: Spy

Voice: Scandinavian accent

Attributes [hide]

Godfrey Warwick, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)16 (+3) 16 (+3)15 (+2)
Skills History +5, Performance +4
Senses Passive Perception 13
Languages Common, Auran, Druidic, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. Citrine (30 gp). Silver pearl (160 gp). Red spinel (160 gp). 1 Minor magic item.


Social Check DCs

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