Ralf Breeden, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a brown suit, green shirt, and brown tie. His red hair is braided into rings. He wears round tiny glasses practically rammed into his face.
Personality: Ralf hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Ralf was born with his mother's beautiful face. A freak accident while working with his Bowyer mother left him crippled. He is untrained/undisciplined, which makes him dangerous.
Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Artistic. Flaws: Insane, Disease. Bonds: Criminal record, Attractive. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3
Possessions: 20 pp.
Shane Fawcett, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears rags and sports a simple walking cane. His silver hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He has never given up on his dancing dream.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Athletic, Justice, Artistic. Bonds: Poor, Nature, Slave. Occupation: Scribe
Voice: Dutch accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 17 (+3) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. Obsidian (5 gp). Violet garnet (900 gp). Carnelian (50 gp). Moonstone (50 gp).
Drogo Roscoe, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his trident ready. His red hair is lengthy. His eyes are likewise brown.
Personality: He dislikes all the random violence that takes place in the east. He feeds upon the attention of others.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Drogo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Pacifist. Bonds: Rich, Attractive, Mentor. Occupation: Sellsword
Voice: Eastern European accent
Attributes [hide]
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 6 (-2) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Halfling, Draconic, Sylvan
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +6
Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.
Miles Elton, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears baggy blue pantaloons and a grey scarf. His feathered hat is riddled with cuts and holes. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Miles was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Revenge; and he uses money and sex appeal to get what he needs
Ideals: Joker, Persistence. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Interpreter
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 45 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 25000 sp. Zircon (20 gp). Citrine (20 gp). Tourmaline (100 gp). Onyx (20 gp).
Reynard Tinley, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears grey leather gloves, a grey jacket, and tight pants. His golden hair is matted, messy, and big. He has blue eyes.
Personality: He is very quiet and rarely speaks above a whisper. He works hard and plays hard.
History: He comes from a rich eastern family. He made a point of taking high paying jobs and getting most of it up front. He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality.
Flaws: Ugly, Shy, Hedonist. Bonds: Rich, Adventurer. Occupation: Sellsword
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 4 (-3) | 17 (+3) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1
Possessions: 3100 sp. 1 Half-Plate. 1 Masterwork Light wooden shield.
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