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Advanced [show]


Shane Tenley, Male Human [Permalink]

Personal [hide]

Description: He wears bulky black painted plate armor. He carries with him a set of longswords on his belt, each one with a aquamarine on the hilt. His silver hair is greasy and uncared for. He has a dull look in his amber eyes.

Personality: He speaks before he thinks and is too direct. Shane enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shane fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Impulsive, Insane, Hedonist. Occupation: Bricklayer

Voice: Voice breaks

Attributes [hide]

Shane Tenley, Male Human Fighter 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 18000 cp.


Social Check DCs


Trym Barton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is silver and curly. He wears crescent spectacles with a black brim.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trym was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to get laid; and he desires power and/or immortality

Ideals: Philantrophist, Entrepeneur. Bonds: Has a crush, Adventurer, Family. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Barton, Male Human Fighter 4
Medium (6'5") Human, Neutral Evil (CR 4)
Armor Class 13
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)15 (+2) 9 (-1)8 (-1)
Skills Performance +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 10000 sp. 1 Minor magic item.


Social Check DCs


Ralf Tinley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is cut close to his head. His thin eyebrows rest above his beady gray eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Architect.

Motivation: To unite with his sister; and wants to open a new tavern

Ideals: Passionate. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job, Family. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Ralf Tinley, Male Human Fighter 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1900 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roland Dalton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown coat over a tan low-cut shirt, and a small hat upon his head. He has a very tight haircut. He has green eyes.

Personality: A skeptical and narcissistic man, Roland's first love is himself. His second love is also himself. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born several months after his mother was called into army service. He moved out south to avoid the crime he committed. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Retire the richest man in the east; and he has passion for adventuring and risk

Ideals: Impeccable, Entrepeneur. Bonds: Criminal record, Military, Adventurer. Occupation: Soapmaker

Voice: Whispers

Attributes [hide]

Roland Dalton, Male Human Fighter 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)14 (+2) 12 (+1)11 (+0)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Miles Wordsworth, Male Human [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed morningstar, just in case. He has black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Seamstress, who enjoyed hunting, Miles was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Gifted, Joker. Bonds: Attractive, Nature, Job. Occupation: Baker

Voice: Speaks with lips pursed

Attributes [hide]

Miles Wordsworth, Male Human Fighter 4
Medium (5'7") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 12 (+1)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp. 1 Darkwood Shield.


Social Check DCs

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