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NPC Generator

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Advanced [show]


Roger Spaulding, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He sports tan clothing, slightly heavier than average wear. His blonde hair is kept up in a ponytail inside a feathered hat. His eyes are hazel and beady.

Personality: Roger is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also has developed a complete distrust of the Dyer profession.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. He was an athlete and attended two major summer competitions. He never won. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and he'd like to take his coworkers down a peg

Ideals: Extrovert, Athletic. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Spice Merchant

Voice: Sensual and smooth

Attributes [hide]

Roger Spaulding, Male Human Fighter 3
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)6 (-2) 17 (+3)11 (+0)
Skills History +0, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Kyle Tinley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a blue costume with the symbols of strength on his torso. He has dyed his greying red hair a little too much giving a sharp red color. He wears round tiny glasses practically rammed into his face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is an amazing painter.

History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted druidic powers by his dying sister.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Gifted, Fighting. Flaws: Antagonistic, Disease. Bonds: Job. Occupation: Sculptor

Voice: Can't modulate volume

Attributes [hide]

Kyle Tinley, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 12 (+1)15 (+2) 12 (+1)7 (-2)
Skills Nature +4, Perception +3
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


William Remington, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. His auburn hair is kept up in a ponytail inside a deerstalker hat. His fierce brown eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

William Remington, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)15 (+2) 15 (+2)15 (+2)
Skills Deception +4, Stealth +0
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 300 gp.


Social Check DCs


Aldous Winchester, Male Human [Permalink]

Personal [hide]

Description: Standing 6'2", this man is wearing colorful clothing, dressed as a Priest. He has red hair. He has blue eyes.

Personality: He is extraordinarily eccentric. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Priest business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He inherited the family business which he has now maintained for 13 years.

Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Insane, Impulsive, Fearful. Bonds: Job. Occupation: Priest

Voice: Hollow voice

Attributes [hide]

Aldous Winchester, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)7 (-2) 14 (+2)13 (+1)
Skills History +0, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Clerebold Rutland, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears very tight pants and wife beaters, though occasionally he sports a grey coat, and a wedding ring on his left hand. His auburn hair is smooth and relatively long. He wears an eyepatch.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A true patriot, Clerebold would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Clerebold was born the youngest of three triplets. His father was a soldier and died while he was still young. Clerebold was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their son. He worked as a Courier, and he later adopted a second son.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Disciplined. Flaws: Ugly. Bonds: In love, Military, Family. Occupation: Courier

Voice: Hard of hearing, loud

Attributes [hide]

Clerebold Rutland, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +4, Stealth +1
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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