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NPC Generator

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Advanced [show]


Lance Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tight fitting green shirt and pants. His silver hair is still thick. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is mildly Human supremacist, though he does not identify as such. He is harsh and unforgiving.

History: He was born in the east, but his parents moved at a very young age to the west. A freak accident while working with his Jeweler mother left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic. Flaws: Racist, Antagonistic, Disease. Bonds: Immigrant. Occupation: Dilettante

Voice: Australian accent

Attributes [hide]

Lance Ansley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)16 (+3) 13 (+1)12 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Terran, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 100 gp. 1 Healer’s kit. 1 Backpack. 1 Average lock.


Social Check DCs


Gerard Tinley, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'5" and wears a fancy yellow suit. He wears his chestnut hair down. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.

History: He was born in a small mountains village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Insane, Fearful. Bonds: Attractive, Nature, Job. Occupation: Blacksmith

Voice: Russian accent

Attributes [hide]

Gerard Tinley, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)15 (+2) 15 (+2)9 (-1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Druidic, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: Red garnet (50 gp). Red-brown spinel (50 gp). Jasper (50 gp). 1 Half-Plate.


Social Check DCs


Norman Hayley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of luck on his torso. His skin is fair and his fingers are delicate and long. His chestnut hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born in a small island village. From his teen years he was always beautiful and desirable, so people have always doted on him. Being a Slave Trader kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption.

Ideals: Justice. Flaws: Insomniac. Bonds: Attractive, Criminal record, Nature. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Norman Hayley, Male Human Fighter 3
Medium (5'9") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)12 (+1) 9 (-1)10 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Theodoric Everleigh, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a brown suit. His moppish brown hair is in a traditional bowl cut. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Theodoric and his spouse have recently divorced.

Motivation: A deep hatred of illithids; and revenge

Flaws: Fearful, Antagonistic. Bonds: Rich, Enemies. Occupation: Animal Trainer

Voice: Slurs words

Attributes [hide]

Theodoric Everleigh, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 12 (+1)16 (+3) 11 (+0)14 (+2)
Skills Athletics +2, Religion +5
Senses Passive Perception 10
Languages Common, Druidic, Ignan, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +5

Possessions: 300 gp. 3 Thunderstones. 2 Alchemist’s fire.


Social Check DCs


Ernest Tattersall, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He tends to wear a red poncho over his likewise colored trousers and shirt. His whole body is exceptionally muscular. His hair is black and very short. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He served in the navy to pay for his family's outstanding loans. Ernest was born on a far southern forest where he grew up under the tutelage of his father, an expert Architect. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found

Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Military. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Ernest Tattersall, Male Human Fighter 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)14 (+2) 7 (-2)10 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 8
Languages Common, Sylvan, Goblin
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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