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Advanced [show]


Alexandre Eastoft, Male Human [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He is portly but not overly obese. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are blue and beady.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: The child of eastern immigrants he idolized his mother. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying brother.

Motivation: He is terrified, and will act out of fear.

Ideals: Passionate, Gifted. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Slave Trader

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alexandre Eastoft, Male Human Fighter 3
Medium (5'8") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)10 (+0) 5 (-3)10 (+0)
Skills Animal Handling -1, Persuasion +2
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Red spinel (40 gp). 1 Breastplate. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Roger Graeme, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He carries a battered quarterstaff and tarnished pickaxe as well. His blonde hair is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: He is irascible and easily irritated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Roger hails from a village terrorized by brigands. He moved from fad to fad and when he turned 15 he discovered painting. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Entrepeneur, Artistic. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Roger Graeme, Male Human Fighter 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 16 (+3)19 (+4)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Rolf Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His white hair is kept up in a ponytail inside a Stetson hat. His gray eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born in the west, but his parents moved at a very young age to the south. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To clean up the streets; and he's looking for his big break

Ideals: Justice. Bonds: Rich, Adventurer, Immigrant, Guardian. Occupation: Apothecary

Voice: Pronounces difficult words wrong

Attributes [hide]

Rolf Tindall, Male Human Fighter 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


John Ansley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in earthy colors with a black and grey handkerchief worn on his right side. He has dyed his greying white hair a little too much giving a sharp white color. His fierce violet eyes like to dwell on things.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born to loving parents in a slum to the west. As a young adult he joined a group advocating for an improvement in Human conditions. He left for the west, certain he would find work there.

Motivation: Wants to raise his children well; and marry his sister to traveling adventurers

Ideals: Athletic. Flaws: Antagonistic, Racist. Bonds: Poor, Immigrant, Family. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

John Ansley, Male Human Fighter 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 sp.


Social Check DCs


Reynard Burton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is thinning but still full. He has a tattooed face.

Personality: He is a Spy first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.

History: Born in the south to a Spy, Reynard learned a great deal about his father's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. In the meantime he has taken over work as a Spy and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Lazy. Bonds: Adventurer, Attractive, Job. Occupation: Spy

Voice: Speaks like tongue is numb

Attributes [hide]

Reynard Burton, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)16 (+3) 6 (-2)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 8
Languages Common, Ignan, Druidic, Celestial
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1 Climber’s kit.


Social Check DCs

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