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NPC Generator

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Advanced [show]


Adelard Kendal, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male is dressed in earthy colors with a violet and tan handkerchief worn on his right side. He is tall, broad shouldered and powerfully built. He has a white handlebar mustache and slicked back white hair. His eyes are violet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 14 years.

Motivation: Wants to open a new tavern; and to reunite with his old friends

Ideals: Artistic. Bonds: Job, Has a crush, Nature, Adventurer. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Adelard Kendal, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)8 (-1) 9 (-1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. Alexandrite (500 gp).


Social Check DCs


Anselm Morley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a robe, a symbol of death around his neck, and a lance on his belt. His red hair is long and unkept. This blue eyed northerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also is a firm believer in the manly ideal.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Apothecary

Voice: Old thin voice

Attributes [hide]

Anselm Morley, Male Human Fighter 3
Medium (6'1") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4

Possessions: Just what you see.


Social Check DCs


Trym Clare, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. He has no hair. This violet eyed westerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Unemployed hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Disciplined, Logical. Flaws: Ugly, Insane. Bonds: Poor, Slave. Occupation: Unemployed

Voice: Switch between two voices

Attributes [hide]

Trym Clare, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 17 (+3)14 (+2)
Skills Acrobatics +4, Arcana +5
Senses Passive Perception 13
Languages Common, Druidic, Aquan, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: 1 Minor magic item.


Social Check DCs


Odo Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Energy wise he seems alert and responsive.

History: Sold as a small child to a brothel owner, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He doesn't get along with people that don't share his tastes; and he is currently in port desperately looking for someone to get him out

Ideals: Impeccable, Professionalism. Bonds: Slave, Mentor, Debt. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Odo Kelsey, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)11 (+0) 15 (+2)4 (-3)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs


Gerard Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a well pressed and immaculate suit (or dress). His white hair is heavily combed to the right. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Through the years after Gerard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Gerard's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Gerard and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Insane, Insomniac, Disease, Antagonistic. Bonds: Rich. Occupation: Masseuse

Voice: Pirate accent

Attributes [hide]

Gerard Halsey, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 14
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Stealth +6
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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