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Advanced [show]


Robert Ramsay, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. His silver hair is slicked back into a classic pompadour. His brown eyes are passionate and lively.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful necromancer made him what he is. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Robert and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he's repulsed by the pc

Flaws: Antagonistic, PTSD. Bonds: Attractive, Enemies, Mentor. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Ramsay, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills History +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Anselm Bentley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a blue armored body suit, with a simple yellow line shooting up and back down. His golden hair is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Anselm hails from a village terrorized by drow. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.

Motivation: Many drow want him driven away; and someone believes him a fraud

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Guard

Voice: Thin and wheezing

Attributes [hide]

Anselm Bentley, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 100 gp.


Social Check DCs


Reynard Budd, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His clothes are grease stained in places. His moppish chestnut hair is in a traditional bowl cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Reynard is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Reynard was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality.

Ideals: Extrovert, Justice. Bonds: Poor, Immigrant, Adventurer. Occupation: Mayor

Voice: Low rumbling, strings words together

Attributes [hide]

Reynard Budd, Male Human Fighter 3
Medium (5'4") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 15 (+2)15 (+2) 12 (+1)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Goblin
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 12000 cp.


Social Check DCs


Gunter Crawford, Male Human [Permalink]

Personal [hide]

Description: He wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is greying and his face has many wrinkles. His skin is flawless and his green eyes scan people very quickly.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born into a rich family. Gunter abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He has money and likes to spend it; and he wants to meet his childhood hero

Ideals: Philantrophist. Bonds: Rich, Attractive, Enemies, Adventurer. Occupation: Bellfounder

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Crawford, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 18 (+4)15 (+2) 16 (+3)7 (-2)
Skills Acrobatics +1, Religion +4
Senses Passive Perception 13
Languages Common, Terran, Draconic
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 2300 sp.


Social Check DCs


Miles Kent, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized amber on his right hand. He has a long blonde beard with little hanging trinkets. His eyes are likewise green. His teeth are white and perfect.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants revenge against goblins; and someone believes him a fraud

Ideals: Optimist. Bonds: Rich, Attractive, Enemies, Slave. Occupation: Barber

Voice: Mumbles to self between sentences

Attributes [hide]

Miles Kent, Male Human Fighter 4
Medium (6'4") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)8 (-1) 10 (+0)12 (+1)
Skills Arcana +1, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 200 gp.


Social Check DCs

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