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Advanced [show]


Cory Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by teas. He has done his best to style his white hair to look like a famous performer. He has a dull look in his blue eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Cory was born the youngest of three triplets. His father took him hunting and taught him how to get in the mind of other creatures. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Cory Wedgwood, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 18 (+4)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Athletics +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs


John Hailey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His white hair is cut jaggedly and amateurishly. His fierce blue eyes like to dwell on things.

Personality: John wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: John was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. John took refuge in the large cave and found the beat up quarterstaff and armor he uses now. He inherited the family business which he has now maintained for 9 years.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Disciplined, Persistence. Flaws: Fearful. Bonds: Poor, Job, Nature. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

John Hailey, Male Human Fighter 3
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)6 (-2) 11 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp.


Social Check DCs


Alexandre Shirley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He dresses in collared shirts and wears a proper scarf over his head, marred by sweets. His silver hair is unkempt and raggedy. His blue eyes peer out from beneath his deerstalker black hat.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Alexandre and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he uses money and sex appeal to get what he needs

Flaws: Ugly, Antagonistic, Lazy, Disease. Bonds: Poor. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Alexandre Shirley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Animal Handling +3, History +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. Silver comb with moonstones (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item.


Social Check DCs


Roland Kendall, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. He sports a flattop hair cut. His eyes, though not visible through his cowl, are green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 10th year, his parents were killed by a brigands raid, leaving Roland alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his writing dream.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Roland Kendall, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 17 (+3)15 (+2) 10 (+0)17 (+3)
Skills Athletics +4, Religion +4
Senses Passive Perception 10
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +4

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kyle Winthrop, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has moderate length chestnut hair. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To pay off his debts; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Cynical, Shy. Bonds: Criminal record, Debt. Occupation: Bellfounder

Voice: Smooth and feminine

Attributes [hide]

Kyle Winthrop, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)12 (+1) 11 (+0)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 1600 sp.


Social Check DCs

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