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NPC Generator

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Advanced [show]


Gilbert Yeardley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. He wears his black hair up. He has gleaming, smiling gray eyes.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: When he was but 3 years old his parents immigrated from the north. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he wants to get laid

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Poor, Immigrant. Occupation: Bounty Hunter

Voice: Booming voice

Attributes [hide]

Gilbert Yeardley, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)6 (-2) 10 (+0)12 (+1)
Skills Arcana +0, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Diggory Davenport, Male Human [Permalink]

Personal [hide]

Description: He has a large grey mantle and cape that has been intricately interwoven into his white robe. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a rose on it. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in the north, but his parents moved at a very young age to the south. A few years later when the south was not economically sound they moved to his current location. He inherited the family business which he has now maintained for 2 years.

Motivation: Many gnolls want him driven away; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Enemies, Immigrant, Job. Occupation: Layabout

Voice: Scratchy, weak

Attributes [hide]

Diggory Davenport, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)13 (+1) 17 (+3)12 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trym Barclay, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a lot of dark rich colors, with gold accents. He has a auburn handlebar mustache and slicked back auburn hair. His fierce hazel eyes like to dwell on things.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He receives visions of the future at random moments

History: He was born several months after his mother was called into army service. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After months of barely getting by, Trym managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He wants nothing more than to rejoin the army; and wants to work out more often

Ideals: Athletic, Artistic, Gifted. Bonds: Attractive, Military. Occupation: Crown-heir

Voice: Switch between two voices

Attributes [hide]

Trym Barclay, Male Human Fighter 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 1200 sp.


Social Check DCs


Clerebold Sutton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears just a tan suit, he is not a threatening figure. He has styled his black hair well, parting it to the left. His hazel eyes have a joyful gleam in them most of the time.

Personality: He has a massive crush on the younger sibling of the Shoemaker who has hired him part-time. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Shoemaker job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Secretive, Mundane. Bonds: Has a crush, Job. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Clerebold Sutton, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)6 (-2) 12 (+1)14 (+2)
Skills Arcana +0, History +0
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Geoffrey Chester, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He is harsh and unforgiving.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Racist, Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Geoffrey Chester, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)17 (+3) 15 (+2)12 (+1)
Skills Sleight of Hand +6, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Goblin
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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